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Chapter 3: Spells
3rd Level
HIS CHAPTER OFFERS NEW SPELLS FOR Flicker (transmutation)
many of the classes in the Player’s Handbook. 5th Level
These spells provide various ways to harness the Shadow stride (conjuration)
traditionally “evil” magics: necromancy, blood 6th Level
magic, and shadow magic.
Your DM determines whether these spells are Banshee's wail (necromancy)
available at character creation, or whether they 7th Level
are discovered in an ancient tomb or library or Umbral assault (transmutation)
other storehouse of magical knowledge.
Also, this chapter includes rules for a new tag: hemomancy. Cleric Spells
Hemomancy Cantrips (0 level)
Lacerate (necromancy)
Certain spells included in this supplement have the special tag:
Umbraturgy (transmutation)
hemomancy. Such a spell has an additional cost when it is cast:
your own hit points. When you cast a spell with this tag, you must 1st Level
expend a number of hit points during the casting of the spell. The Blackblood (transmutation) (hemomancy)
number of hit points you can spend is based on the spell’s level, Blackflame (transmutation)
and is shown in the table below. You may not use temporary hit Cruorwhip (necromancy) (hemomancy)
points to cast hemomancy spells. Inflict pain (necromancy)
Reaper's scythe (necromancy)
Hemomancy Spell Table 2nd Level
Spell Level Minimum Cost Maximum Cost Blood seal (necromancy) (hemomancy)
1st 1 10 . Hand of the grave (necromancy)
2nd 4 15 Necromantic burst (necromancy)
3rd 7 20 . 3rd Level
4th 10 25
Animate blood (necromancy) (hemomancy)
5th 13 30 . Beacon of false life (necromancy)
6th 16 35
Maim (necromancy)
7th 19 40 . 4th Level
8th 22 45
9th 25 50 . Draining thread (necromancy) (hemomancy)
Sanguine sanctum (abjuration) (hemomancy)
When you cast a spell with the hemomancy tag, you must 5th Level
expend a number of hit points that is between the minimum and Bloodcurse (necromancy) (hemomancy)
the maximum amount you can spend. For example, if you are 6th Level
casting a spell of 2nd level, you must expend at least 4 hit points
Banshee's wail (necromancy)
to cast it, though you can choose to expend up to 15 hit points in
order to increase the power of the spell. 7th Level
Spell Lists Hemoplague (necromancy) (hemomancy)
9th Level
The following spell lists show which of the new spells are for a Drain life (necromancy) (hemomancy)
class. A spell’s school of magic is noted in parentheses after its Druid Spells
name. If a spell has either a hemomancy or ritual tag, the tag also
appears within the parentheses. 2nd Level
Bard Spells Aura of shade (illusion)
Dome of night (transmutation) (ritual)
Cantrips (0 level) 4th Level
Dueling shadows (transmutation) Rary's rapid replication (transmutation)
Umbraturgy (transmutation) 5th Level
1st Level
Shadow stride (conjuration)
Blackflame (transmutation)
Inflict pain (necromancy) Ranger Spells
2nd Level
2nd Level
Aura of shade (illusion)
Clinging shadows (transmutation) Aura of shade (illusion)
Dome of night (transmutation) (ritual) Dome of night (transmutation) (ritual)
Hand of the grave (necromancy) 5th Level
Shadow stride (conjuration)
CHAPTER 3 | SPELLS
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