Page 20 - Eng Темная магия
P. 20

Pact Boon                                          Pact of Blood

                                                                Prerequisite: 7th level
             At 3rd level, the warlock gains the following additional choice of
             pact boon, if the DM allows it.                    You can cast blood seal at will as a 2nd-level spell, without
             Pact of the Cloak                                  expending a spell slot or material components. You still need to
                                                                pay the hemomancy cost as normal.
             You can use a bonus action on your turn to conjure a pact cloak   Sanguine Blade
             around yourself. When you do so, choose one of the following
             damage types: Acid, Cold, Fire, Lightning, Necrotic, Poison,   Prerequisite: Pact of the Blade feature
             Radiant, or Thunder. Whenever you or a creature within 5 feet of   When you hit a creature with your pact weapon, you can choose
             you takes damage of the selected damage type, you can use your   to channel blood into your attack, allowing you to damage up to
             reaction to reduce that damage by an amount equal to 1d4 + half   two secondary targets that are within 5 feet of the primary target.
             your Warlock level.                                If you do so, roll a d4 and lose a number of hit points equal to the
             Eldritch Invocations                               number rolled. Each secondary target takes necrotic damage equal
                                                                to that roll.
             The following section presents new invocations for the warlock.   Sanguine Spear
             These invocations follow the same rules as invocations found in   Prerequisite: eldritch blast cantrip
             the Player’s Handbook.
                                                                When you hit a creature with eldritch blast, you can choose to
             Cloak of the Bat                                   channel blood into the spell, allowing you to damage a secondary
             Prerequisite: 15th level, Pact of the Cloak feature  target within 5 feet of the primary target. If you do so, roll a d4
                                                                and lose a number of hit points equal to the number rolled. The
             You can use a bonus action on your turn to cause large, bat-like   secondary target takes necrotic damage equal to that roll.
             wings to sprout out of your cloak. While you wear the winged
             cloak, you gain a flying speed equal to your current speed. You   Tales of the Crimson Tome
             can dismiss the wings using another bonus action.  Prerequisite: Pact of the Tome feature
             Ghost-Iron Chains                                  You can drop a pinch of humanoid blood into your book of
             Prerequisite: 5th level, Pact of the Chain feature  shadows, and then ask one question aloud. Over the next minute,
                                                                the blood manipulates itself into a language of your choice,
             Your familiar becomes ghostly in appearance, and gains the   answering your question in the process. The answer is provided
             ability to become incorporeal. Your familiar can move through
                                                                using the knowledge of the humanoid that provided the blood,
             other creatures and objects as if they were difficult terrain, but if   and is answered in less than 25 words. The blood must be from a
             it ends its turn inside an object it is immediately dismissed to its
                                                                living humanoid, and needs to be dropped into the book within 30
             pocket dimension.
                                                                seconds of it leaving the body.
             Mantle of the Everlasting                          Veil of the Night
             Prerequisite: 5th level, Pact of the Cloak feature
                                                                Prerequisite: 9th level, Pact of the Cloak feature
             While you are wearing your pact cloak and no other armor, your   When you are wearing your pact cloak, you
             AC equals 10 + your Dexterity modifier + your Charisma   can use your action to turn invisible until
             modifier.
                                                                the start of your next turn. This feature
             March of the Restless                              cannot be used two turns in a row.
             Prerequisite: 5th level
             You can cast animate dead using a warlock spell
             slot. You can do so twice, and regain both uses
             when you complete a long rest.
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