Page 121 - Lords of Madness: The Book of Aberrations
P. 121

The ledges are filled with various materials and reagents   worth 60 gp, a small opal worth 150 gp, and four banded agates
               necessary for the philosopher’s studies—rare earths, sands,   worth 8 gp apiece.
               salts, powders, and interesting natural specimens.
                 Grell Philosopher: hp 56; see page 109.       10. PATRIARCH’S LAIR (EL 10)
                 The philosopher in this room has no avenue of retreat. It   A short but steep slope of damp boulders climbs up to a large
               conceals itself with obscuring mist (it sees through the mist   cavern  fi lled  with  striking  phosphorescent  fungi.  The  weird,
               just fine, due to its blindsight) and tries to paralyze       eldritch light of the chamber illuminates a litter of

               characters in the doorway so that they fall                                   animal bones on the fl oor
               onto the jagged rocks below.                                                    and  tangled  heaps  of
                 The philosopher has amassed
                                                                                                 humanoid  gear—
     CHAPTER 6  THE EATERS  a  small  hoard  from  its  ex-                                      armor,  weapons,
               plorations of the surface
                                                                                                 and  clothing.  At
               ruins  and  neighbor-
                                                                                                 the east end of the
               ing  lands.  It  keeps
                                                                                                 room,  a  narrow
               its  treasure  in  the
               metal  coffers  on                                                                 crevice  vanishes
                                                                                                   into gloom.
               the ledges: 265 gp,
               290 sp, three mal-                                                                   The  patriarch
               achite gemstones                                                                      of  the  out-
               worth  15  gp                                                                         post  chose
               each, two per-                                                                       this  chamber
               idots worth 60                                                                       as its personal
               gp  each,  an  ame-                                                                  lair.  It  is  cur-
                                                                                                   rently evaluating
               thyst worth 300 gp,                                                               the  question  of
               and a silver bracelet
           Illus. by D. Scott  worth 110 gp.                                                     colony to the cav-
                                                                                                    whether to move
                                                                                                  the  rest  of  its
                 If  the  patriarch  in
               area  10  is  killed,  this
               philosopher  takes  over  the
                                                                                                erns below Sangkon
               leadership of the outpost (none of                                             Bhet. While the upper
               the other grell trust the necrophiloso-                              caverns could not comfortably house
               pher in area 4).                                               many more grell, the lower caverns might
                                                    The patriarch and its latest victim
                                                                              serve a colony well.
              9. WATERFALL CHAMBER                                              The humanoid gear belongs to a small
              (EL 5)                                             party of traders and explorers ambushed by the patriarch’s
               The roaring of water thunders in this large cavern. A swift stream   scouts  a  few  days  ago.  The  unfortunate  explorers  were
               runs along the far wall, disappearing over a small cascade into   devoured soon after being brought to the outpost. The narrow
               the lightless depths below. Strange fungi sprout among the sta-  crevice at the east end of the room leads down to the river pas-

               lagmites and slippery fl owstone of the cavern fl oor.  sage described in area 9. While it is a tight fit for the patriarch,
                                                                 the grell hopes that it could escape that way if need be.
               This cavern serves as a guard post for grell assigned to defend   Grell Patriarch: hp 147; see page 113.
               the  patriarch’s  lair.  Two  grell  lurk  here,  keeping  watch,     The patriarch is inclined to stand its ground against all
               although both spend a lot of time near the stream, hoping to   but the most dangerous enemies. It uses greater invisibility
               spear a blind cave fish.                           early in the fight and attacks brazenly, seeking to overcome


                 Grell (2): hp 34, 30; see page 108. Both are armed with   intruders with a sudden assault. If the heroes seem capable
               lightning lances.                                 of defeating its invisibility, the monster uses web or slow to
                 The grell are loyal to the patriarch, but hesitate to sacrifice   hinder the party while picking on lone characters who are

               their lives for it. The waterfall in the eastern part of the room   far from help.
               leads to a narrow, dank, subterranean river passage that winds     The patriarch has naturally claimed the lion’s share of
               for several hundred yards before emerging on the surface from   the treasure discovered in and around the ruins of Sangkon
               the side of a hill. If one grell is killed, the other attempts to   Bhet. Its loot consists of 3,700 sp, 2,900 gp, 55 pp, a fine
               escape  through  this  passage,  which  includes  several  tight   jade statuette worth 650 gp, two rubies worth 300 gp each,

               squeezes that would be difficult for humans (Escape Artist   and three small diamonds worth 230 gp each. The explor-
               DC 15).                                           ers’ belongings include a suit of +2 studded leather armor,
                 One of the grell has collected a small handful of interesting   a +1 flaming short sword, a cloak of elvenkind, and a scroll of
               gemstones from the nearby jungle, including a tourmaline   neutralize poison.
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