Page 116 - Lords of Madness: The Book of Aberrations
P. 116
create a 25-square-foot sheet that is 1 inch thick and weighs 50 Silverspear
pounds. It takes about 1 hour for the sheet to grow to full size. This device is simply a +2 silvered shortspear designed to be
While it is growing, it can be pruned or shaped into specific worn over the end of one of a grell’s tentacles. The silverspear
forms with a little careful manipulation. Grell that work with then replaces that tentacle’s attack. A normal adult grell’s ten-
crystal take ranks in Craft (crystalwork) to make items. tacle attack improves as follows: +7 melee (1d6+2/×3). A grell
When set, grell crystal has hardness 7, 20 hit points per inch wielding a silverspear gains an additional 5 feet of reach with
of thickness, a break DC of 20, and a Climb DC of 25. Grell that tentacle (15 feet for a typical adult grell). Tiny channels
layer the crystal several inches thick when particularly strong in the weapon’s interior convey the grell’s paralytic poison to
structures are needed. the weapon’s head, so any creature struck by the silverspear is
Grell Alchemy and Craft (alchemy); Craft DC 20; Price 10 gp; subject to paralysis just as if it had been struck by the grell’s
Weight 1 lb (unset). tentacle.
Any creature other than a grell can use the weapon as a +2 THE EATERS CHAPTER 6
Lightning Lance silvered shortspear, but cannot paralyze with it.
Grell living in colonies or nests defend their homes with light-
ning lances, silver tubelike devices about 3 feet in length. These
weapons deal 3d6 points of electricity damage (no save) to
a single enemy within 60 feet with a
successful ranged touch attack. A
lightning lance usually functions
only in the grasp of a grell, al-
though a DC 25 Use Magic
Device check allows a character
of a different race to employ
the weapon. A lightning
lance has 5 charges. Spent
charges are renewed each
day, so a wielder can ex- Illus. by J. Nelson
pend up to 5 charges in any
24-hour period.
Faint evocation; CL 3rd;
Grell Alchemy, shocking grasp;
Price 3,800 gp.
Greater Lightning Lance
A larger and more powerful
version of the lightning lance,
a greater lightning lance is
found in the tentacles of the
philosophers and patriarchs. It
resembles a slender silver tube 5
feet long.This weapon deals 5d6
Grell Alchemy at work
points of electricity damage (no
save) to a single enemy with Moderate evocation; CL 6th; Grell Alchemy or Craft Magic
a successful ranged touch Arms and Armor, greater magic weapon; Price 8,392 gp; Cost
attack (range 60 feet). If this 4,392 gp + 320 XP.
touch attack hits, the electricity bolt then arcs to a second
target of the user’s choice within 30 feet of the primary target,
dealing 5d6 points of damage (no save) to the secondary target SANGKON BHET
with a second successful ranged touch attack. Beneath the jungle-covered ruins of an ancient human temple
A greater lightning lance usually functions only in the grasp lies a small outpost of grell that have taken to hunting the
of a grell, although a DC 25 Use Magic Device check allows nearby area by night. Sangkon Bhet is a fairly typical example
a character of a different race to employ the weapon. A greater of a small grell outpost; the monsters occupy convenient ruins
lightning lance has 7 charges. Spent charges are renewed each day, or caverns for a time as they search out new places to move a
so a wielder can expend up to 7 charges in any 24-hour period. colony that has overhunted its previous locale.
Faint evocation; CL 5th; Grell Alchemy, shocking grasp; Price The ruins of Sangkon Bhet lie in a sweltering jungle, a
18,000 gp. few miles from populous plains that surround a port in the
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