Page 231 - Tales from the Yawning Portal
P. 231
APPENDIX B: CREATURES
This appendix details creatures and nonplayer char-
acters that are mentioned in this book and that don't
appear in the Monster Manual. That book's introduction
explains how to interpret a stat block.
Some of these creatures are available in Volo's
Guide to Monsters but are reproduced here for your
convenience.
The creatures are presented in alphabetical order.
ANIMATED TABLE
Some of the defenders of the fortress in The Forge
of Fury are animated objects that were crafted long
ago by the dwarf mage Arundil. They include the ani-
mated table.
Constructed Nature. An animated table doesn't re-
quire air, food, drink, or sleep.
BARGHEST
BARGHEST Large fiend (shapechanger), neutral evil
Vicious and intelligent canines from the Lower Planes,
Armor Class 17 (natural armor)
barghests can be encountered inside the Doomvault.
Hit Points 90 (12dl0 + 24)
Unlike other creatures of their ilk, the barghests in Speed 60 ft. (30 ft. in goblin form)
Dead in Thay can be bargained with because they resent
their imprisonment, and thus they might become allies STR DEX CON INT WIS CHA
(after a fashion) of the player characters. 19 (+4) 15 (+2) 14 (+2) 13 (+l) 12 (+l) 14 (+2)
Skills Deception +4, Intimidation +4, Perception +5, Stealth +4
ANIMATED TABLE Damage Resistances cold, fire, lightning; bludgeoning, piercing,
Large construct, unaligned and slashing from nonmagical attacks
Damage Immunities acid, poison
Armor Class 15 (natural armor) Condition Immunities poisoned
Hit Points 39 (6dl0 + 6) Senses blindsight 60 ft., darkvision 60 ft., passive Perception 15
Speed 40 ft. languages Abyssal, Common, Goblin, Infernal, telepathy 60 ft.
Challenge 4 (1 ,100 XP)
STR DEX CON INT WIS CHA
18 (+4) 8 (-1) 13 (+l) 1 (-5) 3 (-4) 1 (-5)
Shapechanger. The barghest can use its action to polymorph
into a Small goblin or back into its true form. Other than its
Damage Immunities poison, psychic
size and speed, its statistics are the same in each form. Any
Condition Immunities blinded, charmed, deafened, exhaustion,
frightened , paralyzed, petrified, poisoned equipment it is wearing or carrying isn't transformed. The bar-
Senses blindsight 60 ft. (blind beyond this radius), ghest reverts to its true form if it dies.
passive Perception 6 Fire Banishment. When the barghest starts its turn engulfed in
languages-
flames that are at least 10 feet high or wide, it must succeed on
Challenge 2 (450 XP)
a DC 15 Charisma saving throw or be instantly banished to Ge-
henna. Instantaneous bursts of flame (such as a red dragon's
Antimagic Susceptibility. The table is incapacitated while in the breath or a fireball spell) don't have this effect on the barghest.
area of an antimagic field. If targeted by dispel magic, the table
Keen Smell. The barghest has advantage on Wisdom (Percep-
must succeed on a Constitution saving throw against the cast- tion) checks that rely on smell.
er's spell save DC or fall unconscious for 1 minute.
Innate Spellcasting. The barghest's innate spellcasting ability is
False Appearance. While the table remains motionless, it is in- Charisma (spell save DC 12). The barghest can innately cast the
distinguishable from a normal table.
following spells, requiring no material components:
Charge. If the table moves at least 20 feet straight toward a
At will: levitate, minor illusion, pass without trace
target and then hits it with a ram attack on the same turn, the
1/day each: charm person, dimension door, suggestion
target takes an extra 9 (2d8) bludgeoning damage. If the target
is a creature, it must succeed on a DC 15 Strength saving throw ACTIONS
or be knocked prone.
Bite. Melee Weapon Attack (true form only): +6 to hit, reach 5
ACTIONS ft., one target. Hit: 13 (2d8 + 4) piercing damage.
Ram. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Claws. Melee Weapon Attack. +6 to hit, reach 5 ft., one target.
Hit: 13 (2d8 + 4) bludgeoning damage. Hit: 8 (ld8 + 4) slashing damage.
APPENDIX B I CREATURES

