Page 21 - D&D Bestiary
P. 21

RUG OF SMOTHERING


                                                              Armor Class 12  '
                                                              Hit Points 33  (6d10)
                                                              Speed 10ft.
                                                                STR     DEX    CON     INT    WIS    CHA
                                                               17  (+3)   14  (+2)   10  (+0)   1 (-S)   3 (- 4)   1 (- S)
            Armor Class 17  (natural armor)                   Damage Immunities poison, psychic
            Hit Points 17  (Sd6)                              Condition Immunities blinded, charmed, deafened, frightened,
            Speed 0 ft.,  fly  SO ft.                          paralyzed, petrified,  poisoned
                                                              Senses blindsight 60ft. (blind  beyond this radius),
              STR     DEX    CON     INT    WIS    CHA         passive Perception 6
             12  (+1)   1S  (+2)   11  (+0)   1 (- S)   s (- 3)   1 (- S)   Languages -
                                                              Challenge 2 (4SO XP)
            Saving Throws Dex +4
            Damage Immunities poison, psychic
            Condition Immunities blinded, charmed, deafened, frightened,   Antimagic Susceptibility. The rug is  incapacitated while in
                                                              the area of an anti magic field. If targeted by dispel magic, the
              paralyzed, petrified, poisoned
            Senses blindsight 60ft. (blind  beyond this radius),   rug must succeed on a Constitution saving throw against the
              passive Perception 7                            caster's spell save DC or fall  unconscious for 1 minute.
            Languages-                                        Damage Transfer. While it is  grappling a creature, the rug takes
            Challenge 1/4 (SO XP)
                                                              only half the damage dealt to it, and the creature grappled by
                                                              the rug takes the other half.
            Antimagic Susceptibility. The sword  is  incapacitated while in
                                                              False Appearance. While the rug remains motionless, it is
            the area of an anti magic field. if targeted by dispel magic, the
                                                              indistinguishable from  a normal rug.
            sword must succeed on a Constitution saving throw against
            the caster's spell save DC or fall  unconscious for 1 minute.
                                                              ACTIONS
            False Appearance. Whi le the sword  remains motionless and   Smother.  Melee Weapon Attack: +S to hit,  reach  S ft., one
            isn't flying,  it is  indistinguishable from a normal sword.   Medium or smaller creature. Hit: The creature is  grappled
                                                              (escape DC 13). Until this grapple ends, the target is restrained,
                                                              blinded, and at risk of suffocating, and the rug can't smother
            Longsword.  Melee Weapon Attack: +3 to hit,  reach S ft.,  one   another target. In  addition, at the start of each of the target's
            target.  Hit:  S (1d8 + 1)  slashing damage.      turns, the target takes 10  (2d6 + 3)  bludgeoning damage.



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