Page 82 - D&D Bestiary
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DISPLACER BEAST
         This monstrous predator takes its name from its
         ability to displace light so that it appears to be several
         feet away from its actual location. A dis placer beast
                                                           Large monstrosity, lawful evil
         resembles a sleek great cat covered in blue-black fur.
         However, its otherworldly origins are clear in its six
                                                          Armor Class 13  (natural armor)
         legs and the two tentacles sprouting from its shoulders,   Hit Points 85  (10d10 + 30)
         both ending in pads tipped with spiky protrusions. A   Speed 40ft.
         dis placer beast's eyes glow with an awful' malevolence
         that persists even in death.                       STR     DEX    CON     INT    WIS    CHA
          Unseelie Origins. Displacer beasts roamed the    18  (+4)   15  (+2)   16 (+3)   6 (- 2)   12 (+1)   8 (- 1)
         twilight lands of the Feywild for ages, until they were
         captured and trained by the Unseelie Court. The   Senses darkvision  60ft., passive Perception  11
         warriors of the court selectively bred the beasts to   Languages -
         reinforce their ferocious and predatory nature, using   Challenge 3 (700 XP)
         them to hunt unicorns, pegasi, and other wondrous
         prey. However, it didn't take long for the displacer   Avoidance. If the displacer beast is subjected to an effect that
         beasts to use their malevolent intelligence to escape   allows  it to make a saving throw to take only half damage, it
         their masters.                                   instead takes no damage if it succeeds on the saving throw,
          Running and breeding freely in the Feywild, the   and only half damage if it fails.
         displacer beasts soon came to the attention of the   Displacement. The displacer beast projects a magical illusion
         Seelie Court. With blink dog companions at their side,   that makes it appear to be standing near its actual location,
         fey hunters drove these predators to the fringes of the
                                                          causing attack rolls against it to have disadvantage. If it is  hit
         Feywild, where many crossed over to the Material
                                                          by an attack, this trait is disrupted until the end of its next
         Plane. To this day, displacer beasts and blink dogs   turn. This trait is also disrupted while the displacer beast is
         attack each other on sight.                      incapacitated or has a speed ofO.
          Love of the Kill. Dis placer beasts kill not just for
         food but also for sport. They target prey even when   ACTIONS
         not hungry, often toying with their victims to entertain
                                                          Multiattack. The displacer beast makes two attacks with  its
        themselves until they are ready to eat. After killing   tentacles.
        its prey using its tentacles, a displacer beast drags
        the corpse to a quiet place where it can feed without   Tentacle.  Melee Weapon Attack: +6 to hit,  reach 10ft., one
        distraction.                                      target. Hit:  7 (ld6 + 4)  bludgeoning damage plus 3 (1d6)
          Displacer beasts hunt alone or in small prides that   piercing damage.
        demonstrate skill at setting ambushes. A single beast
        will strike and withdraw, luring prey into a densely   Prized Guards and Pets. Intelligent evil creatures
        wooded area where its packmates wait. Packs of    favor dis placer beasts as pets, but a dis placer beast
        displacer beasts hunting near trade roads recall the   enters such an alliance only if it appears beneficial.
        frequency and schedule of regular caravans, laying   A displacer beast might guard a vault or act as a
        down ambushes to pick off those caravans.         bodyguard for a prominent individual.


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