Page 115 - Curse of Strahd_Neat
P. 115

A very old letter to Lady Lovina Wachter (an ancestor)
             This room is crawling with cats. Bookshelves hug the   from one Lord Vasili von Holtz, thanking Lovina for
             walls, but most of the shelves are bare. Other furnishings   her hospitality, loyalty, and friendship over the years
             include a desk, a chair, a table, and a wine cabinet. The   Characters who have the Tome of Strahd (see appendix
             room has an irregular shape, and none of its angles seem   C) realize that the handwriting in Lady Lovina's letter
             quite right, as though the shifting of the house has set   is identical to Strahd's handwriting, suggesting that
             the whole place on edge.                        Strahd and Lord Vasili are one and the same.
                                                             N4R.  CELLAR ENTRANCE
            Eight cats have the run of the library. These family pets   If the characters approach the cellar door from the out­
            have vicious dispositions, attacking anyone who tries to   side, read:
            pick them up. Characters who have a passive Wisdom
            (Perception) score of 10 or higher notice that one cat   I  A slanted, wooden cellar door with an iron pull ring and   I
            has a small key hanging from its collar. The key opens
            the locked chest in area N4q.                      iron hinges stands against the foundation of the house.
             There is a 25 percent chance that one of the maids is
            here, dusting the bookshelves.                   The door is unlocked. On the other side of the door are
             The cabinet holds a fine collection of wineglasses. The   stone steps leading to a stone landing with a wooden
            desk contains blank pieces of parchment, quill pens,   railing. A longer staircase extends south from the land­
            jars of ink, wax candles, and a wax seal.        ing, leading down to the cellar.
             Most of the Wachter family's book collection was sold
            off years ago to cover debts, and the books that remain   N4s.  CELLAR
            aren't particularly valuable. Use the Random Books
            table (see chapter 4, area K37) to determine the subject
            matter of a particular book.                       This large root cellar has a dirt floor. Two ascending
             A section of the bookshelf that stretches along the   flights of stone steps enclosed by wooden railings stand
            southernmost wall is actually a secret door on hidden   across from one another. Tracks in the earth lead from
            hinges. The bookshelf can be pulled outward, revealing   one staircase to the other, and other trails. go from both
            an open doorway that leads to area N4q.
                                                               staircases to the center of the bare west wall.  Four neatly
            N4Q.  STORAGE ROOM                                 made cots are set in a row against the south wall.

             Behind the hinged panel in the bookcase lies a dusty,   Buried under the earthen floor are eight human skel­
             ten-foot-square room with a curtained window and   etons-the animated remains of dead Vallakians that
             shelves lining three walls. On the bottom shelf rests an   were stolen from the church cemetery (area Nl) and
             iron chest. The other shelves are bare.         animated by Lady Wachter. They rise up and attack in­
                                                             truders who cross the floor. The skeletons don't attack
                                                             anyone who utters the phrase "Let the dead remain at
            The key to the chest can be found in the library (area   rest" before setting foot on the floor. Only Lady Wachter,
            N4p). Use of the key disables a poison needle trap hid­  her sons, her servants, and her loyal cult fanatics know
            den in the lock (see "Sample Traps" in chapter 5, "Ad­  the pass phrase.
            venture Environments," of the Dungeon Master's Guide).  The cots are here for cultists to spend the night.
             Treasure. The iron chest contains several items:   The footprints in the dirt give away the location of a
                                                             secret door in the center of the western wall. Conse­
            • A silk bag containing 180 ep, each coin bearing  quently, no ability check is required to locate it. The door
             Strahd's stern visage in profile
                                                             is soundproof and pivots open on a central axis.
             A leather bag containing 110 gp
             A wooden pipe that has been passed down through  N4T.  CULT HEADq_UARTEllS
             many generations of Wachter P?tria.rchs
             Five scrolls-notarized deeds:for parcels.·of land given
             to the Wachter fa:hijly by-Count Str-ahd yon Zarovich  Flickering candles in iron holders fill this room with light
             nearly four ce1_1tilri�� -�.lt_c( ,;/:)/.',.<''. :: 0 .,," -:  ·.  .  .  and shadows. This room has a ten-foot-high ceiling and
             A supple leather cai;;� sqn(aip.i_ng afi•unbound manu-  a large black pentagram inscribed on the stone floor.
             script titled The D��'il'We:Kl1d;1,f a:ri?e\ic·!11�hifesto  ..  At each point of the pentagram rests a wooden chair.
                                       �
             written by Lady FiQna Wachter>attesting.thafthe wor-  Seated in four of the five chairs are men and women in
            . ship of devi)s can' bring happiness/succes�;;freedoin,
           .  :, �eaffh, ahd ldngevity .     .  .              black robes with hoods: a young man who has the face of
          " ;  A:blasphembus treatise' bound in black leather titled   an angel; a balding hulk of a man; a squat, middle-aged
           ·;.c  The,(Jri�oire of the Four Qµarters,  ·written by the  ·  woman; and a taller, younger woman with an unsettling
            · .. infamous diabolist Devostas, who was drawn and  glare. They rise to confront you.
            · quartered for his fell practices yet did not die (thisjs a
             forgery; the actual grimoire would drive a reader m11d)
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