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work. One night several months ago, Strahd visited Hen Henrik builds coffins and keeps his carpenter's tools in
rik in the guise of an imposing, well-dressed nobleman this room.
named Vasili von Holtz and promised the coffin maker
"good business" in exchange for his help. Since then, N6o. KITCHEN
Henrik's workshop has become the lair of a pack of vam
pire spawn-former adventurers who were turned by I I
Strahd. These vampires are lying low for the time being. This kitchen contains a square table surrounded by
The vampires plan to attack St. Andral's church (see chairs and shelves of provisions.
"St. Andral's Feast" in the "Special Events" section at
the end of this chapter). When Henrik learned about Henrik prepares his meals here.
the sacred bones buried under the church, the vampire
spawn ordered him to steal the bones, which Henrik N6E. HENRIK'S BEDROOM
paid Milivoj the gravedigger (see area Nl) to do.
Every window of Henrik's shop is a latticework of iron
fitted with squares of frosted glass and locked from the This modest bedchamber holds a cot and several well
inside. The outside doors of the shop are barred shut made pieces of furniture, including a table, a padded
from within. If the characters knock on one of them, chair, a bookshelf, and a wardrobe.
Henrik shouts, "We're closed! Go away!" without open
ing the door. If the characters accuse Henrik of stealing
the bones of St. Andral, he shouts again, "Go away! Henrik sleeps here, at night and well into the morning.
Leave me alone!" The bookshelf contains a handful of storybooks and
If the characters break into the store, Henrik offers no carpenters' manuals that have been handed down from
resistance. He tells them where to find the bones (in the previous generations.
upstairs bedroom wardrobe, area N6e) and the vampire Treasure. The wardrobe in the southeast corner has
nest (in the upstairs wood storage room, area N6f). a secret compartment in its base, requiring a successful
If the characters report the theft of the bones to the DC 15 Wisdom (Perception) check to find. Inside the
burgomaster, Baron Vallakovich dispatches four guards compartment are two sacks-a large one containing
to arrest Henrik and retrieve the bones. If the guards the bones of St. Andral and a small one containing 30
show up during daylight hours, Henrik surrenders him sp and 12 ep. All of the coins bear the profiled visage of
self and the bones without a fight, claiming that vam Strahd von Zarovich.
pires forced him to steal the bones. If the guards come
at night, Henrik surrenders himself and tells the guards
where the bones are hidden, but he won't retrieve the
bones himself for fear of being killed by the vampires.
I
N6A. COFFIN STORAGE
I Arranged haphazardly about the floor of this musty,
L-shaped room are thirteen wooden coffins.
Henrik stores and displays the coffins he has made in
this room. All of them are empty.
N6B. JUNK ROOM
A table with four chairs is in one corner of this room,
with a lantern hanging from a chain directly above. Two
well-made cabinets stand against the east wall.
The cabinets are packed with worthless items that Hen
rik has collected over the years.
N6c. WORKSHOP
This workshop contains everything a carpenter needs
to make coffins and furniture. Three sturdy worktables
stretch the length of the west wall.
CHAPTER 5 I THE TOWN OF VALLAKI

