Page 118 - Curse of Strahd_Neat
P. 118

work. One night several months ago, Strahd visited Hen­  Henrik builds coffins and keeps his carpenter's tools in
     rik in the guise of an imposing, well-dressed nobleman   this room.
     named Vasili von Holtz and promised the coffin maker
     "good business" in exchange for his help. Since then,   N6o.  KITCHEN
     Henrik's workshop has become the lair of a pack of vam­
     pire spawn-former adventurers who were turned by   I                                          I
     Strahd. These vampires are lying low for the time being.   This kitchen contains a square table surrounded by
      The vampires plan to attack St. Andral's church (see   chairs and shelves of provisions.
     "St. Andral's Feast" in the "Special Events" section at
    the end of this chapter). When Henrik learned about   Henrik prepares his meals here.
    the sacred bones buried under the church, the vampire
    spawn ordered him to steal the bones, which Henrik   N6E.  HENRIK'S  BEDROOM
    paid Milivoj the gravedigger (see area Nl) to do.
      Every window of Henrik's shop is a latticework of iron
    fitted with squares of frosted glass and locked from the   This modest bedchamber holds a cot and several well­
    inside. The outside doors of the shop are barred shut   made pieces of furniture, including a table, a padded
    from within. If the characters knock on one of them,   chair, a bookshelf, and a wardrobe.
    Henrik shouts, "We're closed! Go away!" without open­
    ing the door. If the characters accuse Henrik of stealing
    the bones of St. Andral, he shouts again, "Go away!   Henrik sleeps here, at night and well into the morning.
    Leave me alone!"                                  The bookshelf contains a handful of storybooks and
      If the characters break into the store, Henrik offers no   carpenters' manuals that have been handed down from
    resistance. He tells them where to find the bones (in the   previous generations.
    upstairs bedroom wardrobe, area N6e) and the vampire   Treasure. The wardrobe in the southeast corner has
    nest (in the upstairs wood storage room, area N6f).   a secret compartment in its base, requiring a successful
      If the characters report the theft of the bones to the   DC 15 Wisdom (Perception) check to find. Inside the
    burgomaster, Baron Vallakovich dispatches four guards   compartment are two sacks-a large one containing
    to arrest Henrik and retrieve the bones. If the guards   the bones of St. Andral and a small one containing 30
    show up during daylight hours, Henrik surrenders him­  sp and 12 ep. All of the coins bear the profiled visage of
    self and the bones without a fight, claiming that vam­  Strahd von Zarovich.
    pires forced him to steal the bones. If the guards come
    at night, Henrik surrenders himself and tells the guards
    where the bones are hidden, but he won't retrieve the
    bones himself for fear of being killed by the vampires.
                                                 I
    N6A.  COFFIN  STORAGE

    I Arranged haphazardly about the floor of this musty,
      L-shaped room are thirteen wooden coffins.

    Henrik stores and displays the coffins he has made in
    this room. All of them are empty.
    N6B. JUNK ROOM


      A table with four chairs is in one corner of this room,
      with a lantern hanging from a chain directly above. Two
      well-made cabinets stand against the east wall.


    The cabinets are packed with worthless items that Hen­
    rik has collected over the years.

    N6c.  WORKSHOP


      This workshop contains everything a carpenter needs
      to make coffins and furniture. Three sturdy worktables
      stretch the length of the west wall.




                                                                       CHAPTER 5  I  THE TOWN  OF VALLAKI
   113   114   115   116   117   118   119   120   121   122   123