Page 60 - Star Wars Insider #175
P. 60

GRAPHIC DISPLAYS




                Once the six basic trench
                pieces were saved in the
                computer’s memory, Cuba
                used a separate program to
                combine them in U-shaped        03
                configurations to create the

                bottom and sides of a trench
                shape. The complete trench
                animation uses more than
                50 of these U-shaped
                sections, and each frame
                of animation features four
                sections, combined and shown
                in perspective.
                  In order to transfer the

                finished animation onto fi lm,
                Cuba pointed a Mitchell camera
                with a stop-motion animation
                motor at his monitor. The fi nal
                animation was some 2,100
                frames long, and each frame
                took two minutes to process,
                requiring more than 70 hours
                of stop-motion fi lming. The

                finished sequence was 90
                seconds long, of which about
                40 seconds appear in the movie.
                                               Wash had been hired                        But while that technique
                BACK TO BASICS              to create postproduction                    worked well for most of the
                Cuba delivered his animation   display graphics alongside Jay           graphics, blowing up the
                on time, but that was not the   Teitzell and Dan O’Bannon.              Death Star was another
                end of the story. The fi nal part   ILM simply did not have the          matter entirely, owing to
                of the sequence, showing a   time to tackle everything in               the scale limitations of the
                small ship delivering its payload   house, so the three men were        backlighting technology.
                into the Death Star reactor   assigned responsibility for                 “When the graphic for the

                core, was actually a separate   around 10 displays, such as the         fighter comes in and drops the
                endeavor, created months    readout on Luke Skywalker’s                 torpedo,” Wash explains, “the
                later by another animator,   macrobinoculars, the targeting             surface of the Death Star is just
                John Wash.                  displays in various ships, and              a straight line because we’re
                                                      the “fl oor-screen                 so close to it. But then we do
                                                      display” at the                   a huge zoom back so the fl at
                        “THE FINISHED                 rebel base.                       horizon starts to curve, and

                                                        “All that stuff                 finally we see that it’s an orb.
                   SEQUENCE WAS 90                    except for one shot               Then there’s a graphic of the
                                                      was done using                    torpedo exploding.
                   SECONDS LONG, OF                   traditional backlit                 “The biggest piece of
                     WHICH ABOUT 40                   techniques,” says                 artwork I could get on an
                                                      Wash today. “We
                                                                                        Oxberry was 30 inches, but if
                    SECONDS APPEAR                    used high-contrast                you backlight a 30-inch circle,
                                                      black-and-white                   you’re not going to be able to
                        IN THE MOVIE.”                transparencies on                 zoom in and get that fl at line.
                                                      either an Oxberry                 For that, you need a circle that’s
                                                      [animation stand]                 about 24-feet across! So we got
                                            or a small animation camera.                a huge piece of aluminum and
                                            By using different colored gels             built a beam compass that was
                                            over the lens of the camera or              12-feet long.

                                            the artwork, we could get a                   “I set it up on the floor of my
                                            very rich degree of complexity              apartment and used it to draw
                                            by doing multiple passes.”                  circular sections on about 72



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