Page 61 - Star Wars Insider #175
P. 61

GRAPHIC DISPLAYS






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                                                                                                    03    The targeting
                                                                                                      computer from
                                                                                                      Vader’s TIE fighter
                                                                                                      was one of several
                                                                                                      interfaces designed
                                                                                                      (see opposite page).
                                                                                                    04    A closer detail
                                                                                                      of the Death Star
                                                                                                      trench designed for
                                                                                                      the film using the
                                                                                                      GRASS system.
                                                                                                    05    The Death Star
                                                                                                      moves steadily into
                                                                                                      range of Yavin 4.


                 animation cels, making each     IN THE EDIT                             Conversely, among the
                 one slightly smaller than the                                           traditional backlit graphics
                 last. That gave us a sequence   Ultimately, the Computer Division’s six effects for Return   seen elsewhere in the movie,
                 that was maybe three seconds    of the Jedi made their way to editor Duwayne Dunham,   there is also an innovative
                                                 along with every other effect from the fi lm—some 1,300
                 long, starting with something                                           computer animation.
                                                 shots in total!
                 that looked essentially fl at,     “On a daily basis, I would receive shots, cut them into   The sequence can be seen
                 and ending with a full 30-      the right sequence, and organize time so George Lucas   on board the Death Star as
                                                 could review each shot in its edited sequence,” Dunham
                 inch circle that I could match                                          it approaches Yavin 4. It was
                                                 explains. “George would then give me specifi c comments
                 to a piece of artwork on the    about the effects shots: move this ship two fi elds north,   created by Wash, Teitzell, and
                 Oxberry with the Death Star     move this one a fi eld south; add this, take this away; that   O’Bannon and the visual effects
                 totally in frame.”              sort of thing. We called some shots ‘CBB,’ as in, ‘Could   house Image West, using that
                                                 Be Better.’ Those were put on the backburner. If time
                                                 permitted, we would go back to the CBBs.  company’s Scanimate analog
                 DEATH STAR DISPLAY                “We created a standard form so we could track the   computer animation system.
                 So, in fact, the climax of the   status of each shot all the way through to the fi nal, and   “With Scanimate,” Wash
                 groundbreaking Death Star       I’d send the forms back over to ILM or whoever with   recalls, “the Image West team
                                                 George’s notes. Toward the end I think I was being a little
                 computer graphics sequence                                              could take the image from a
                                                 too harsh, even though I was just giving George’s notes.
                 isn’t a computer graphic at     So he said, ‘You know, the guys are really working hard.   high-resolution video camera,
                 all, but a traditional animation   They’re up against it. We have to go a little easier.’  and then warp it, twist it, and
                                                   “George had the utmost respect and trust from all
                 (albeit an ingenious one),                                              make it move around. All the
                                                 the people around him, and he had the utmost trust and
                 designed to blend perfectly     respect for them, too. If that’s what George wanted, you   artwork we put in front of their
                 with the preceding visuals.     were going to give it to him, and top it if you could.”  camera was black-and-white,

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