Page 49 - Star Wars Insider #195
P. 49
RISE OF THE RESISTANCE
ENRICHING
THE EDGE
Margaret Kerrison, managing
story editor at Walt Disney
Imagineering, and story lead
for Star Wars: Galaxy’s Edge,
is one of the key minds behind
the land. She worked with
the story and visual teams at
Lucasfi lm to integrate Batuu
into the ever-expanding movie
mythology. In particular, she
03 worked with the Lucasfi lm
Story Group to support vital
story elements in the narrative
of Rise of the Resistance.
happens in Rise of the Resistance,” “The Resistance has set up “We knew that there were
Larena explains. “You are captured certain characters who were
aboard a Star Destroyer, you are shop in ancient ruins that very popular with the fans,
given the third degree by Kylo Ren were originally created by and we wanted to include
them as much as possible,”
in an interrogation cell, and then a long gone civilization.” Kerrison says. “So, we worked
as soon as he leaves, you get broken diligently and had to be very
out of that cell by Resistance spies resourceful in how we could
integrate these characters into
that get you off that ship.” was up to us not to drop the ball
our attractions. There was a lot
the second you get in our queue, so of piggybacking on The Force
Breaking the Concept you’re not saying to yourself, ‘Okay, Awakens when they were
shooting in London.”
Figuring out how to implement now I’m in a line.’”
There’s also an active
such cool ideas logistically, in the Instead, in story terms, the desire to ensure that Galaxy’s
real world, proved to be something queue is all about leading guests Edge remains as exciting as
possible for guests over the
of a conundrum, and Larena and into a Resistance encampment.
years. Asked if there could be
his fellow Imagineers spent years “The Resistance has set up shop in unexpected changes to the
coming up with a way to make ancient ruins that were originally narrative of the attractions and
such an experience repeatable, created by a long gone civilization, world over time, Kerrison was
very enthusiastic.
based around a ride system that and they brought in all their
“When we feel the need,
would allow audiences to be in modern tech into these old, or we get a sense from our
the thick of the action. 01 A Star carved-out rooms,” Larena says. guests that they want us to
“Having all these different Destroyer “Right there, you start the story tell new stories, we always
hangar consider that,” she explains.
things happening is really makes for with a very familiar thing. As “We always think about how
crucial,” Larena explains, an impressive we’ve seen in Star Wars: A New we can make our attractions
transition in and our experiences feel fresh
“because that breaks the Hope (1977), and the other Star
Rise of the and surprising. That’s what
concept of an attraction, and it Resistance. Wars movies, there’s this really we do so well at Walt Disney
becomes more of an experience interesting dichotomy of military Imagineering. We always want
02 The queue,
that could be upwards of 12 to tech that’s brought in and stapled to make our guests feel that
which passes they have something new
15 minutes long.” through a onto ancient temple walls. You’re to discover. We’re already
In reality, Rise is a quarter Resistance like, ‘Gosh, this really feels like talking about how we can
base, is as
of an hour long, but the much a part A New Hope. This really feels enrich Galaxy’s Edge as much
overall story actually begins of the overall like The Force Awakens.’ And as we can, knowing what’s
experience as going to happen in The Rise of
the moment a guest enters then, while you’re in that line,
the attraction Skywalker. This land is always
the Black Spire Outpost area. itself. you’re starting to hear all of these going to evolve, because
“You’re truly in this story,” communications—between fl ights Batuu is a living outpost, and it
03 A Resistance should grow with the stories of
Larena says of this immersive, and landings, and droid repair
transport Star Wars.”
all-encompassing world. “It awaits. shops. You can tell there’s
STAR WARS INSIDER / 49

