Page 51 - Star Wars Insider #195
P. 51

until we’d built it to go in there
                                                                                 and program things. Thanks to
                                                                                 pre-visualization technology, we’ve
                                                                                 been able to actually experience it
                                                                                 with a VR headset on, to work it
                                                                                 out and program all of this stuff in
                                                                                 advance. For example, we might
                                                                                 ask, “Does it make sense to blow
                                                                                 out that hole in the wall before this
                                                                                 gunfire happens, and before this

                                                                                 character says this line?” Getting all
                                                                                 of that choreography done in VR
                                                                                 in advance has allowed us to pack
                                                                                 more stuff in and have enough
                                                                                 time to choreograph it perfectly
                                                                                 for our guests.”
                                                                                   And while all of the bells and
                                                                                 whistles are impressive, Larena
                                                                                 says the ultimate goal is to give
                                                                                 guests repeated experiences that
                                                                                 are forever illuminating. “A big
                                                                                 takeaway for me has always been
                                                                                 Pirates of the Caribbean,” he says
                                                                                 of the classic Disneyland attraction.
                                                                                 “It’s been around for quite a while.
                                                                                 People still love to ride it, and every
                                                                                 time I’ve ridden it, there’s always
                                                                                 at least one thing that I’ve never
                                                                                 noticed before. There are so many
                                                                                 elements in Pirates, and that’s
          in that hangar bay, it’s always been   the Star Destroyer, and how big   04    Two AT-ATs   part of its allure. So, it was really
          a dream of mine.”             the room containing the AT-AT   make their   important for us to make Rise of
                                                                    intimidating
            From this point, Rise of the   walkers is.”             presence felt.  the Resistance just as rich, with so
          Resistance morphs into something                                       many details in the sets, and in the
          else again, moving away from   Virtually Real           05    Rise of the   dialogue and the special effects.
                                                                    Resistance
          the Resistance recruits traveling   Another secret weapon for Rise   takes guests   There are so many things to see,
          independently on foot and entering   of the Resistance has been the   into space on   you will have to ride this again and
                                                                    a dangerous
          the second ride system portion of   integration of virtual reality     again and again. You’ll always be
                                                                    mission.
          the experience, which operates   (VR) into the development             picking up certain nuances of what
          using a unique trackless system.   and timing of the fi nal   06    There are   happened. And depending on what
                                                                    several story
            “These are the fi rst trackless   experience. “This attraction   segments   side of the vehicle you’re on, you’ll
          vehicles to be so low to the ground,   has an unprecedented amount   during the   go, ‘Oh wow, I never noticed that
                                                                    experience .
          and that’s a really big deal,”   of triggered effects, triggered       we were orbiting over this planet
          Larena explains. “Up until now,   animation, triggered media,”   07    Trackless   and you can see it out the window
          our trackless systems were built   Larena discloses. “There are   vehicles   below you,’ or ‘I never noticed that
                                                                    whizz guests
          pretty high off the ground. So,   so many things happening             ship spiraled out of control and hit
                                                                    through the
          there’s this detachment of scale   in every scene, and they’re   adventure.  that ship, which hit that ship, and
          because you’re so much higher up.   happening in quick succession.     created this whole chain reaction.’”
          You can’t imagine that you could   In the past, we would have gone       Larena says the greatest reward
          ever mimic whizzing down the   into these scenes and worked out        is seeing the expressions on the
          hallways of a Star Destroyer if your   the timing while we’re in the scene.   faces of guests after they fi nish their
          vehicle puts your head 8 feet high.   At most, there would be about fi ve   Rise of the Resistance experience.
          Nothing’s going to scale out right.   to ten things to time in total.”  “People are just blown away,” he
          But, having a vehicle so low to the   In contrast, Rise of the         enthuses. “When I see their jaws
          ground, like a go-kart almost, your   Resistance has around thirty-fi ve   drop in person, it feels really good.
          feet are literally nine inches above   to forty different events that have   It’s just a wonderful feeling to see

          the floor. That allowed us to bring   to happen in quick succession     that look in people’s eyes when
          the scale, very, very close to reality   during some sequences. “There’d   they exit the attraction. That’s
          of how big these corridors are on   be no way that we could wait       exactly the look I’m looking for.”




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