Page 108 - PC Gamer - UK (February 2020)
P. 108
NOW PL AY ING
THE GAMES WE LOVE RIGHT NOW
Where did I leave
my bag again?
C for Cerebral.
Apples to apples
to apples to…
“The challenge is discovering the rules
of spacetime in a liminal dream state”
Reality is what you make it in SUPERLIMINAL
I ’ve duplicated the JAMES DAVENPORT worlds), but it barely matters. This is
same apple no less
a place where sense is besides the
than 400 times.
THIS MONTH
point, and Superliminal always keeps
Drowned in an ocean of
There’s intent here. I
can’t carry the apple red fruit. it just out of reach at all times. I wake
up in the same bed, things slightly
onto the switch at the top of the ALSO PLAYED altered every time, the hope that this
ramp I’m standing on. So the goal, I Am Alive, reality is reality-reality while
from what I can tell, is to duplicate Death Stranding knowing full well that I’ll get dumped
the apple – it’s an apple the size of a into a new room of block and chess
baby elephant, mind you – until the that use perspective as a tool for pieces with their own specific rules
fan blowing the apples off the ramp altering reality. If I pick up a toy for matter and gravity that won’t
and into the next room can’t block from the floor and it appears meet me halfway. It’s OK. I like it
anymore. Because there are too tiny on the screen, it will stay tiny. when videogames hurt me.
many apples in the way. But if I get right up next to it, so close
that it fills the screen, and then pick it REALITY BITES
Once the next room is crammed up, it will become as big as it appears: Everything is suspect in Superliminal.
with fruit, I move my left hand from a massive block, perfect for building Its realities are, often literally, what
the keyboard to steady the mouse an impromptu exit. To shrink the you make them. It’s not even a game
for some violent, rapid-fire clicking. thing down, I drop it at the far end of strictly about puzzles, but walking
See, if I click on the apple fast the room so it appears tiny before from room to room. The challenge is
enough, it will duplicate itself up picking it up. Bloop. It’s little again. in discovering the rules of spacetime
the ramp towards me, growing Just like my brain. in a liminal dream state. One reality
slightly smaller all the while, until a Sure, the narrative framework is pops physical objects into existence
tiny apple (it maintains the baby extremely Portal-but-dreams-not- from perfectly angled shadows.
elephant weight) arrives on the exactly-test-chambers (there’s even a Another applies the perspective-
switch and opens the door at the sardonic robot narrator that outlines changing trick to a doorway, so if you
back of the room allowing me the rules of the layered dream enter, make the door smaller, and
passage into the next tricky mind- then find a way to circle back around
punch puzzle box. and enter the door again, you, too,
Things were simpler back when SENSE IS BESIDES THE POINT, will become little. Darkness can be an
all I had to do was build a massive AND SUPERLIMINAL ALWAYS exit and walls aren’t always walls
staircase out of a few tiny toy blocks. (never trust a solid colour). Learning
Superliminal’s opening bits are KEEPS IT JUST OUT OF REACH to distrust yourself is the first step
confusing enough, navigation puzzles towards success.
108 FEBRUARY 2020

