Page 110 - PC Gamer - UK (February 2020)
P. 110

UPDATE


             WHAT’S NEW IN THE BIGGEST GAMES













             UNDERWORLD: ASCENDANT









                                                                                                                  faction missions have also been

             Has OtherSide succeeded in fixing its immersive sim? By Rick Lane                                     updated, refining existing quests and
                                                                                                                  introducing new ones. An early
                                                                                                                  example sees you rescuing an Outcast
                           nderworld Ascendant
                                                                                                                  named Fane from a dungeon, who
               U           was a dream game for      RELEASE           DEVELOPER                                  then sets up as a vendor for stealth
                                                       NEED TO KNOW
                           me, a fully fledged
                                                                                                                  gear in Hapurkala’s camp.
                           sequel to the original
                                                     15 November 2018
                                                                                                                     Alongside these major changes are
                           immersive sim,            PUBLISHER         OtherSide Entertainment                    numerous smaller additions. These
                                                                       LINK
             created by a developer forged from      505 Games         UnderworldAscendant.com                    include new enemies like the
             the remnants of Looking Glass –                                                                      fearsome Shadow Beast, new Runes
             creators of Thief and System Shock.     relevant level for your mission. As of                       and Rune formulas for a greater
             It had the talent. It had the           the second update, however, all the                          range of spells, and new game
             experience. What could go wrong?        game’s levels are connected to one                           mechanics such as Saurian prisoners
                                                     another. They’re still separated by                          who can be released to fight
             The answer, it turned out, was          loading screens, but now you can                             alongside you. OtherSide has also
             “pretty much everything”. Ascendant     progress from one level to the next,                         spent time squashing bugs and
             was terrible, a barely playable fudge   exploring as you like rather than                            making improvements. Setting things
             of confused mechanics, sluggish         being only able to explore the level                         on fire no longer murders your
             movement and interactions,              for the mission you’re on.
             repetitive missions, and a shocking
             number of bugs. It was also evidently   UNDER THE WEATHER                                                   SADLY,
             unfinished, with barren, empty           This change comes coupled with an
             environments, a disconnected            overhaul for how questing works.                                    ASCENDANT
             world-space, and key features of the    Originally, Ascendant’s quests were                          STILL ISN’T MUCH
             original Ultima Underworld’s design     picked up from the Midnight Forum,
             missing, like dialogue trees and rival   a tavern-like area in the game’s hub                        FUN TO PLAY
             factions you could interact with.       of Marcaul. These quests were
                Apologising for the state of the     assigned by different factions, and                          framerate, while some of the game’s
             game at release, OtherSide              would provide influence with each of                          more egregious glitches are fixed.
             committed to improving the              them, required to complete the                                  These are all good, necessary
             experience post-launch. Since then,     game’s final mission.                                         improvements. Sadly, none of them
             the developer has made four major          Now, the game places much                                 change the fact that Underworld
             updates and myriad lesser patches,      greater focus on the main story,                             Ascendant still isn’t much fun to play.
             fixing bugs, adjusting core mechanics,   unlocking new areas of the Abyss as                          Movement is still awkward, combat is
             and making some more fundamental        you track down the Abyssal Keys.                             clumsy, and stealth is unsatisfying.
             changes to how the game functions.      Quests are also provided differently,                        The physics engine remains dreadful,
                The most significant is to how the    with a Saurian named ‘Hapurkala’                             and trying to climb up the game’s
             world is structured. Previously, the    setting up a camp in the relevant                            ropes and chains is still like trying to
             various levels of the Stygian Abyss     area, meaning you can return for a                           hold onto a snake on amphetamines.
             were entirely separate, accessed via a   new quest without venturing back to                            I also hate how so many of the
             portal that would take you to the       Marcaul. Both the main story and                             game’s mechanics are deliberately
                                                                                                                  obscured. The Magic system is
                                                                                                                  interesting, but its emphasis on
                                                                                                                  experimentation should focus on
               HOW BROKEN IS IT?                                                                                  using spells, rather than finding out

                                                                                                                  what they are. Meanwhile, the Feats
               Here’s how it stands in relation to some other infamously busted games.                            system, which unlocks skill points for

               Chipped Edge                                                                                       performing specific in-game actions,
                                                                                                                  essentially means gaining experience
               Hairline crack
                                                                                                                  comes down to random chance.
              Snapped in two                                                                                         I’m glad OtherSide has strived to
              Multiple pieces                                                                                     improve Underworld Ascendant, and
                                                                                                                  I’m comfortable saying that it’s no
               Smithereens
                                                                                                                  longer a broken game. Instead, it’s
                  Dust                                                                                            merely a bad one, and there is still a
                              Underworld    Assassin’s     Fallout:    Boiling Point:   Soldner:    Underworld    long road ahead before it resembles
                               Ascendant   Creed: Unity:   New Vegas:  Road to Hell:  Secret Wars  Ascendant      anything close to the halcyon days of
                             (Pre-patches)                                                        (Post-patches)
                                                                                                                  Looking Glass.


             110            FEBRUARY 2020
   105   106   107   108   109   110   111   112   113   114   115