Page 12 - PC Gamer - UK (February 2020)
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Special







                Report









                   PCG INVE STIGATE S








































                                                                                                                                           Land your ball in
                                                                                                                                       Lilith’s head basket to
                                                                                                                                          get things rolling.






                    PINBALL WARLOCK






               How the wild flipper action of DEMON’S TILT evolved in Early Access


                           emon’s Tilt didn’t have bowling, at first.      finding something so weird. That’s what I wanted to put
                           It had a chimera, sure, and an occult          into [Demon’s Tilt]: giving you something so weird you
                           priestess whose eyes glowed a blazing          didn’t know you wanted, and it finding a cult audience.”
                           pink when she hurled your pinball in a            Making a pinball game, though, was more of a practical
             Dcircle around her head. It had a                            decision than a lifelong dream. Ferrando is an artist and     More
             pentagram (actually, several pentagrams), and pulsing        comes from a background in the toy industry. He’s never       ‘tables’
             rings of bullets that pummelled your ball as you battled     made a videogame. Pinball, blessedly, requires no AI          Most pinball
             your way upward from the bottom of the table. Hard to        programming, and the programming it does involve              games play it
             imagine what else a game promising Occult Pinball            revolves around some simple mechanics. Gravity, flippers,      straight,
             Action could need, really, but Demon’s Tilt creator          and switches. “It’s 90 per cent design, and everything else   emulating the
             Adam Ferrando had time on his hands. After launching         is relatively simple,” he says.                               design of real
                                                                                                                                        physical pinball.
             Demon’s Tilt in Steam Early Access last January, he set         Demon’s Tilt felt unusually fully-formed when it           But recently
             to work squashing bugs and then figuring out how to           launched into Early Access, but that’s kind of the nature of  indie devs have
             expand a pinball game. Why not a bowling minigame?           a pinball table. You can’t easily add new weapons or          done entirely
                                                                          enemies or levels. The table itself needed to be mostly       new things with
                                                                                                                                        basic pinball
             It’s ridiculous enough to feel perfectly in line with        complete, and fun to play. As he was designing it,
                                                                                                                                        mechanics.
             Demon’s Tilt’s aesthetic, full of skeletons, homunculi and   Ferrando decided a key part of the experience was             Yoku’s Island
             heavy metal schlock. It’s heavily inspired by the ’90s       full-table multiball – meaning when players fulfil a certain   Express is part
             Japanese ‘Crush’ pinball games, most famously Devil’s        objective and launch a multiball frenzy, the entire           pinball, part
                                                                                                                                        Metroid. And
             Crush for the TurboGrafx-16. Devil’s Crush was a similar     playfield would be fair game. That meant Demon’s Tilt
             three-screen-tall pinball table crawling with fantasy        couldn’t be carved up into multiple smaller sub-tables or     Creature in the
                                                                                                                                        Well is a hack ‘n’
             monsters to slay, but beyond those basic common              progress from one screen to another; it also meant that the   slash with
             elements, it was a game that made people go ‘what the        table itself had to, essentially, be finished.                 dungeons built
             hell?’ when they first came across it.                           “I forced myself to put a lot of content into the main     like pinball
                  “My relationship with the Turbo Crush games is like     table before tackling sub-tables,” he says. “I didn’t know if  tables.
             the hidden gem thing,” Ferrando says. “Nothing beats         we were going to get to do them. We thought, we want to



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