Page 106 - Wayfinders Guide to Eberron
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THE MARK OF STORM                                    of the Firstborn. You can draw on your mark and
                                                                 your bloodline to wield power beyond those of
                                                                 other heirs. You’re a noble of the house: are you a
            “Sovereigns and Firstborn, grant me the four
                                                                 carefree celebrity, or are you driven by duty and a
            blessings promised to our people: dominion over      deep desire to help your house and your people?
            the air, dominion over the water, fortune for my       Sailor Fighter. AW] [MZ^ML WV \PM ÅZ[\
            family, and fortune for my future.”                  airship that went into service, and spent the Last
                                                                 ?IZ ÅOP\QVO QV \PM [SQM[  AW] SVW_ aW]Z _Ia
                         — From the Oath of Lyrandar
                                                                 around the clouds and on the water, and you’re
                                                                 looking for adventurers that will take you back to
            Wind and water welcome the half-elf who carries      either of them.
            the Mark of Storms. The wind catches them              Criminal Rogue. You’ve never been one to
            when they fall, and they swim with remarkable        play by the rules. You always dreamed of being a
            speed. Those who possess dragonshard focus           smuggler or a sky pirate, and when you were old
            items can call on even greater powers, shaping       enough, you stole a small airship and headed to
            the weather and calling on the power of the          Sharn. You and your DM will have to decide how
            storm.                                               that worked out and if you still have the airship; it

                                                                 turns out they’re hard to hide. Either way, you’ve
            HOUSE LYRANDAR                                       been kicked out of the house and you’re looking
                                                                 for jobs that cater to your sense of adventure.
            House Lyrandar has long ruled the seas. Their
            galleons harness air and water elementals and are
            faster than any mundane vessel. Control of the       MARK OF STORM TRAITS
            sea and river trade gave Lyrandar considerable         If your half-elf character has the Mark of
            power. Now they reach out to the skies. Merely a     Storm, the following traits replace the half-elf’s
            decade old, Lyrander airships are already shifting   Ability Score Increase and Skill Versatility traits
            the balance of power in overland travel, previously   in the Player’s Handbook.
            dominated by House Orien’s lightning rail.             Ability Score Increase. Your Charisma
            House Lyrandar also controls the air in a more       score increases by 2, and your Dexterity score
            literal way. The Raincallers’ Guild can use the      increases by 1.
            Mark of Storms to control the weather for its          Windwright’s Intuition. When you make a
            clients, but at a considerable price.                Dexterity (Acrobatics) check or any ability check
              House Lyrandar is made up of half-elves. For       involving navigator’s tools, you can roll a d4 and
            many of its members, it’s more than simply           add the number rolled to the ability check.
            family or business—it is the closest thing their       Storm’s Boon. You have resistance to lightning
            people have to a homeland. House Lyrandar is         damage.
            ambitious and often acts in what it sees as the        Headwinds. You know the gust cantrip.
            interests of all half-elves. Lyrandar heirs have     Starting at 3rd level, you can cast the gust of
            been helping the Valenar elves run their young       wind spell once with this trait, and you regain
            kingdom, and some believe that Valenar could         \PM IJQTQ\a \W KI[\ Q\ _PMV aW] ÅVQ[P I TWVO ZM[\
            become a true homeland for the Khoravar.             Charisma is your spellcasting ability for these
                                                                 spells.
            DRAGONMARKED CHARACTERS                                Spells of the Mark. If you have the

                                                                 Spellcasting or the Pact Magic class feature,
            Here are a few examples of characters who carry
                                                                 the spells on the Mark of Storm Spells table are
            the Mark of Storms.
                                                                 added to the spell list of your spellcasting class.
              Noble Sorcerer. You are heir to one of the
            oldest families of Lyrandar, a direct descendant



      106     CHAPTER 4 | THE MARK OF STORM
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