Page 115 - Wayfinders Guide to Eberron
P. 115
COMMON MAGIC ITEMS GLAMERWEAVE
?WVLZW][ Q\MU KWUUWV WZ ]VKWUUWV
/TIUMZ_MI^M is clothing imbued with harmless
BAND OF LOYALTY illusory magic. While wearing the common
:QVO KWUUWV ZMY]QZM[ I\\]VMUMV\ version of these clothes, you can use a bonus
action to create a moving illusory pattern within
If you are reduced to 0 hit points while attuned
the cloth.
to a JIVL WN TWaIT\a, you instantly die. These rings
IZM NI^WZML Ja [XQM[ _PW KIV¼\ IٺWZL \W NITT QV\W Uncommon OTIUMZ_MI^M can have the pattern
rise from the cloth. For example, a OTIUMZ_MI^M
enemy hands.
gown might be wreathed in harmless, illusory
ÆIUM[ _PQTM I OTIUMZ_MI^M hat might have illusory
CLEANSING STONE J]\\MZÆQM[ Æ]\\MZQVO IZW]VL Q\
When you make a Charisma (Performance) or
?WVLZW][ Q\MU KWUUWV
Charisma (Persuasion) check while wearing the
A KTMIV[QVO [\WVM is a sphere 1 foot in diameter, uncommon version of OTIUMZ_MI^M, you can roll a
engraved with mystic sigils. When touching the d4 and add the number rolled to the check. Once
stone, you can use an action to activate it and you use this property, it can’t be used again until
remove dirt and grime from your garments and the next dawn.
your person.
Such stones are often embedded in pedestals
in public squares in Aundair or in high-end SHIFTWEAVE
Ghallanda inns. ?WVLZW][ Q\MU KWUUWV
When a suit of [PQN\_MI^M Q[ KZMI\ML ]X \W Å^M
EVERBRIGHT LANTERN LQٺMZMV\ W]\Å\[ KIV JM MUJMLLML QV\W \PM KTW\P
While wearing the clothing, you can speak its
?WVLZW][ Q\MU KWUUWV
command word as a bonus action to transform
This bullseye lantern contains an Eberron aW]Z W]\Å\ QV\W aW]Z KPWQKM WN WVM WN \PM W\PMZ
dragonshard that sheds light comparable to that designs contained within it. Regardless of its
produced by a KWV\QV]IT ÆIUM spell. An M^MZJZQOP\ IXXMIZIVKM \PM W]\Å\ KIV¼\ JM IVa\PQVO J]\
TIV\MZV sheds light in a 120-foot cone; the closest clothing. Although it can duplicate the look
60 feet is bright light, and the farthest 60 feet is of other magical clothing, it doesn’t gain their
dim light. magical properties.
FEATHER TOKEN SPELLSHARD
?WVLZW][ Q\MU KWUUWV ?WVLZW][ Q\MU KWUUWV
This small metal disk is inscribed with the image <PQ[ XWTQ[PML -JMZZWV LZIOWV[PIZL Å\[ QV \PM
of a feather. When you fall at least 20 feet while hand and stores information similar to a book.
the token is on your person, you descend 60 The shard can hold the equivalent of one book
feet per round and take no damage from falling. that’s no more than 320 pages long. A shard
The token’s magic is expended after you land, KIV JM KZMI\ML JTIVS WZ ITZMILa ÅTTML _Q\P
whereupon the disk becomes nonmagical. information. When the shard is created, the
creator can set a passphrase that must be spoken
to access the information stored within.
CHAPTER 5 | MAGIC ITEMS 115

