Page 16 - Elemental Evil-PlayersCompanion
P. 16

Create Bonfire                                    •  You instantaneously expand the flame 5 feet in one
             Conjuration cantrip                                direction, provided that wood or other fuel is present
                                                                in the new location.
             Casting Time: 1 action
                                                               •  You instantaneously extinguish the flames
             Range: 60 feet
                                                                within the cube.
             Components: V, S
                                                               •  You double or halve the area of bright light and dim
             Duration: Concentration, up to 1 minute
                                                                light cast by the flame, change its color, or both. The
             You create a bonfire on ground that you can see within   change lasts for 1 hour.
             range. Until the spells ends, the bonfire fills a 5-foot   •  You cause simple shapes—such as the vague form of a
             cube. Any creature in the bonfire’s space when you cast   creature, an inanimate object, or a location—to appear
             the spell must succeed on a Dexterity saving throw or   within the flames and animate as you like. The shapes
             take 1d8 fire damage. A creature must also make the   last for 1 hour.
             saving throw when it enters the bonfire’s space for the
                                                               If you cast this spell multiple times, you can have up to
             first time on a turn or ends its turn there.
                                                               three of its non-instantaneous effects active at a time,
               The spell’s damage increases by 1d8 when you reach
                                                               and you can dismiss such an effect as an action.
             5th level (2d8), 11th level (3d8), and 17th level (4d8).
             Control Flames                                    Control Winds
                                                               5th-level transmutation
             Transmutation cantrip
                                                               Casting Time: 1 action
             Casting Time: 1 action
                                                               Range: 300 feet
             Range: 60 feet
                                                               Components: V, S
             Components: S
                                                               Duration: Concentration, up to 1 hour
             Duration: Instantaneous or 1 hour (see below)
                                                               You take control of the air in a 100-foot cube that you
             You choose nonmagical flame that you can see within
                                                               can see within range. Choose one of the following
             range and that fits within a 5-foot cube. You affect it in
                                                               effects when you cast the spell. The effect lasts for the
             one of the following ways:
                                                               spell’s duration, unless you use your action on a later













































                                                                                             Chapter 2 | Spells
                                                                                                                  16
   11   12   13   14   15   16   17   18   19   20   21