Page 111 - Xanathar's Guide To Everything
P. 111
URBAN EncounnERs(LEVELs1—4)
UNDERWATER ENCOUNTERS (LEVELS 5—10) d100 Encounter
d100 Encounter 01 1d6 cats
01—02 3d6 steam mephits 02—03 1 commoner with 1d6 goats
03—04 1d10 sahuagin 04—05 2d10 rats
05—06 1 giant octopus 06 1 raven perched on a signpost
07—08 3d6 constrictor snakes 07 1 commoner on a draft horse
09—10 2d10 merfolk with 1d4 giant sea horses 08 2d4 mastiffs
11—15 1d4 sea hags 09 1d2 commoners leading 1d4 mules or 1d4 ponies
16—20 2d4 swarms ofquippers 10 1 pseudodragon
21—25 A sunken galleon with a 50% chance ofa random 11 ispy
treasure hoard inside (roll on the Treasure Hoard: 12—13 1d8 + 1 acolytes
Challenge 5—10 table in chapter 7 ofthe Dungeon 14 1d6 + 6 flying snakes
Master’s Guide) 15 3d6 kobolds
26—30 1d4 plesiosauruses 16 2d4 giant centipedes
31—35 3d6 reefsharks 17 1d8 + 1 skeletons
36—40 An abandoned bathysphere 18—19 1d6 + 2 swarms of rats
41—50 1d4 giant constrictor snakes 20 1d12 zombies
51—55 2d4 hunter sharks 21—25 A peddler weighed down with a load of pots, pans,
56—60 1d3 sahuagin priestesses with 2d10 sahuagin and other basic supplies
61—65 An empty castle made from coral 26 1 giant wasp
66—70 1d4 killer whales 27—28 1 warhorse
71—75 1d10 merrow 29 2d8 cultists
76—80 An eerie statue ota squatting humanoid, with bat 30—31 3d4 giant rats
wings on its back and tentacles sprouting from its 32 2d8 stirges
face 33 1d3 + 2 giant poisonous snakes
81—85 1d4 water elementals 34 1d4 + 2 swarms of bats
36—90 1 sahuagin baron with 2d8 sahuagin 35 2d4 winged kobolds
91—96 1d4 giant sharks 36—40 A wagon loaded with apples that has a broken
97—99 1 marid wheel and holds up traffic
00 1 storm giant 41 1 crocodile
42—43 1 swarm ofinsects
UNDERWATER ENCOUNTERS (LEVELS 11—20) 44—45 3d6 bandits
d100 Encounter 46—47 1d3 + 2 nobles on riding horses with an escort of
01—10 1 sahuagin baron with 1d4 sahuagin priestesses 1d10 guards
and 2d1O sahuagin 48 2d4 kenku
11—35 1d10 killer whales 49 1d6 + 2 smoke mephits
36—40 A ghost ship passing overhead, containing 2d6 + 50 1d8 + 1 swarms ofravens
10 ghosts 51—52 1 wererat
41—60 1d6 giant sharks 53—54 1d3 half-ogres
61—65 A1-mile-radius sphere of effervescent water that 55—56 1 mimic
allows air-breathing creatures to breathe water 57—58 1d4 ghouls
while in the sphere 59—60 1d4 specters
66—75 1d10 water elementals 61—62 1d10 shadows
76—80 A shimmering, blue-green portal to the Elemental 63—65 Someone empties a chamber pot onto the street
Plane ofWater from a second-floor window
81—90 1d4 marids 66—67 1 ghast
91—96 1d3 storm giants 68-69 1 priest
97—99 1 dragon turtle 70—71 1 will-o’-wisp
00 1 kraken 72—73 1d3 giant spiders

