Page 107 - Xanathar's Guide To Everything
P. 107

d100  Encounter                                   d100  Encounter
                       87   1 troll                                     89-90  1d6 + 1 yuan-ti malisons
                      88—89  1d4 green hags                             91—93  1d4 + 1 trolls
                      90—91  1 revenant                                 94—96  1d10 revenants
                      92—93  1 giant crocodile                          97—99  1d8 + 1 water elementals
                      94—95  1 orc Eye ofGruumsh with 1d3 orogs and 2d6 + 3  00  1d3 hydras
                            orcs
                      96—97  1 young black dragon                     SWAMP ENCOUNTERS (LEVELS 11—20)
                       98   1 yuan-ti abomination                       d100  Encounter
                       99   1d4 water elementals                        01—10  1d4 giant crocodiles
                       00    1 hydra                                    11—15  1d3 yuan-ti abominations
                                                                        16—20  1d6 +1 green hags
                     SWAMP ENCOUNTERS (LEVELS 5—10)                     21—25  A large, spreading tree from which 2d6 armored

                      d100   Encounter                                        knights hang by the neck
                       01    1 green hag                                26-30  2d4 wights
                      02—03  2d4 giant lizards or 2d4 giant poisonous snakes  31—35  1d8 + 1 yuan-ti malisons
                      04—05  2d8 winged kobolds                         36—40  Fog that rolls across the terrain, making the area
                      06—07  1d10 + 1 bullywugs with 1d8 + 1 giant frogs      within 1d3 miles heavily obscured for 1d4 hours
                      08—09  1 druid                                    41_45  1d4 revenants
                        10   1d8 + 1 swarms ofinsects                   46—50  1d6 shambling mounds
                      11—13  1d12 ghouls                                51—55  1d10 water elementals
                      14—16  2d8 scouts                                 56—60  1d4 young black dragons
                      17—19  2d10 orcs                                  61—65  An eerie, bat-headed idol almost completely cov-
                      20—22  2d4 giant spiders                                 ered by vines
                      23—24  Tainted water that exposes creatures that move  66—70  1d8 + 2 trolls
                             through it to sight rot (see “Diseases" in chapter 8  71—75  1d3 hydras
                             ofthe Dungeon Master’s Guide)              76—80  The sound ofdrums beating several miles away
                      25—27  1d6 + 2 giant toads                        81—96  1 adult black dragon
                      28—30  3d6 lizardfolk                             97—00  1 ancient black dragon
                      31—33  1d8 + 1 yuan-ti purebloods
                      34—36  1d4 + 1 swarms of poisonous snakes
                      32—38  A bloated humanoid corpse floating facedown in
                             the water
                      39—41  1 shambling mound
                      42—44  1d4 + 1 will-o’-wisps                     UNDERDARK ENCOUNTERS (LEVELS 1—4)
                      45—47  2d6 crocodiles                              d100  Encounter
                      48—50  1d4 + 1 giant constrictor snakes             01   1 mind flayer arcanist
                       51—54  1 lizardfolk shaman with 1d3 swarms of poisonous  02  1d3 + 1 giant poisonous snakes
                             snakes and 1d8 + 2 lizardfolk                03   1d3 giant lizards
                       55—58  1d8 + 1 ogres                               04   2d4 giant fire beetles
                       59—62  2d4 ghasts                                  05   1d8 + 1 flumphs
                       63—65  An altar partially sunk into the mud, devoted to a  06  1 shrieker
                             god that is part human and part frog         07   1d12 giant rats
                       66-69  1 giant crocodile                           08   2d4 kobolds
                       70—73  1 shambling mound                           09   1d8 +1 stirges
                       74—77  1 orc Eye ofGruumsh with 1d3 ogres and 2d10 + 5  10  2d4 humans (tribal warriors) seeking the way to the
                             orcs                                              surface, fleeing their Underdark oppressors
                       78—80  A torrential rain that lasts 1d6 minutes and puts  11—12  1d10 troglodytes
                             out all unprotected flames within 1 mile    13—14  1d2 gray oozes
                       81—82  1 young black dragon                       15—16  3d6 stirges
                       83-84  1d4 green bags with 1d6 +1 ogres           17—18  1d3 magma mephits
                       85—86  1 yuan-ti abomination                      19—20  1d10 goblins
                       8?—88  1d4 + 1 wights                             21—22  Orc graffiti on the walls, suggesting something
                                                                               rude about the mother of someone named |<rusk



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