Page 81 - Xanathar's Guide To Everything
P. 81

Nature. Your familiarity with physical geography
                   CALLIORAPHER’S SUPPLIES                           makes it easier for you to answer questions or solve is-
                    Activityr                             DC         sues relating to the terrain around you.
                    Identify writer of nonmagical script   10         Survival. Your understanding of geography makes it
                    Determine writer's state of mind       15        easier to find paths to civilization, to predict areas where
                    Spot forged text                       15        villages or towns might be found, and to avoid becom-
                    Forge a signature                      20        ing lost. You have studied so many maps that common
                                                                     patterns, such as how trade routes evolve and where
                   CARPENTER’S TOOLs                                 settlements arise in relation to geographic locations, are
                   Skill at carpentry enables a character to construct  familiar to you.
                   wooden structures. A carpenter can build a house, a  Crafta Map. While traveling, you can draw a map as
                   shack, a wooden cabinet, or similar items.        you go in addition to engaging in other activity.
                     Components. Carpenter’s tools include a saw, a ham-
                   mer, nails, a hatchet, a square, a ruler, an adze, a plane,  CARTOGRAPH ER’S TOOLS
                   and a chisel.                                      Activity                              DC
                     History. This tool proficiency aids you in identifying  Determine a map’s age and origin  10
                   the use and the origin of wooden buildings and other  Estimate direction and distance to a landmark  15
                   large wooden objects.                              Discern that a map is fake             15
                     Investigation. You gain additional insight when in-                                     20
                   specting areas within wooden structures, because you  Fill in a missing part ofa map
                   know tricks of construction that can conceal areas from
                   discovery.                                        COBBLER’S TOOLS
                     Perception. You can spot irregularities in wooden  Although the cobbler’s trade might seem too humble for
                   walls or floors, making it easier to find trap doors and  an adventurer, a good pair of boots will see a character
                   secret passages.                                  across rugged wilderness and through deadly dungeons.
                     Stealth. You can quickly assess the weak spots in a  Components. Cobbler’s tools consist of a hammer,
                   wooden floor, making it easier to avoid the places that  an awl, a knife, a shoe stand, a cutter, spare leather,
                   creek and groan when they’re stepped on.          and thread.
                     Fortifv. With 1 minute of work and raw materials,  Arcana, History. Your knowledge of shoes aids you in
                   you can make a door or window harder to force open.  identifying the magical properties of enchanted boots or
                   Increase the DC needed to open it by 5.           the history Of such items.
                     Temporary Shelter. As part of a long rest, you can  Investigation. Footwear holds a surprising number
                   construct a lean-to or a similar shelter to keep your  of secrets. You can learn where someone has recently
                   group dry and in the shade for the duration of the rest.  visited by examining the wear and the dirt that has ac-
                   Because it was fashioned quickly from whatever wood  cumulated on their shoes. Your experience in repairing
                   was available, the shelter collapses 1d3 days after being  shoes makes it easier for you to identify where damage
                   assembled.                                        might come from.
                                                                       Maintain Shoes. As part of a long rest, you can repair
                   CARPENTER’S TOOLS                                 your companions’ shoes. For the next 24 hours, up to six
                    Activity                               DC        creatures of your choice who wear shoes you worked on
                                                                     can travel up to 10 hours a day without making saving
                    Build a simple wooden structure        10        throws to avoid exhaustion.
                    Design a complex wooden structure      15          Craft Hidden Compartment. With 8 hours of work,
                    Find a weak point in a wooden wall     15        you can add a hidden compartment to a pair of shoes.
                    Pry apart a door                       20        The compartment can hold an object up to 3 inches long
                                                                     and 1 inch wide and deep. You make an Intelligence
                   CARTOGRAPHER’S TOOLS                              check using your tool proficiency to determine the ln-
                   Using cartographer’s tools, you can create accurate  telligence (Investigation) check DC needed to find the
                   maps to make travel easier for yourself and those who  compartment.
                   come after you. These maps can range from large-scale
                   depictions of mountain ranges to diagrams that show  COBBLER’s TOOLs
                   the layout of a dungeon level.                     Activity                               DC
                     Components. Cartographer’s tools consist of a    Determine a shoe’s age and origin      10
                   quill, ink, parchment, a pair of compasses, calipers,  Find a hidden compartment in a boot heel  15
                   and a ruler.
                     Arcana, History, Religion. You can use your knowl—  COOK’S UTENSILS
                   edge of maps and locations to unearth more detailed  Adventuring is a hard life. With a cook along on the jour-
                   information when you use these skills. For instance, you  ney, your meals will be much better than the typical mix
                   might spot hidden messages in a map, identify when the
                    map was made to determine if geographical features  of hardtack and dried fruit.
                                                                       Components. Cook’s utensils include a metal pot,
                    have changed since then, and so forth.           knives, forks, a stirring spoon, and a ladle.
   76   77   78   79   80   81   82   83   84   85   86