Page 86 - Xanathar's Guide To Everything
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Repair. You can restore 10 hit points to a damaged ob— SPELLCASTING
ject for each hour of work. For any object, you need ac-
cess to the raw materials required to repair it. For metal This section expands on the spellcasting rules pre—
objects, you need access to an open flame hot enough to sented in the Player's Handbook and the Dungeon Mas-
make the metal pliable. ter’s Guide, providing clarifications and new Options.
PERCEIVING A CASTER AT WORK
TINKER’s TOOLs
Activity DC Many spells create obvious effects: explosions of fire,
Temporarily repair a disabled device 10 walls of ice, teleportation, and the like. Other spells,
Repair an item in halfthe time l5 such as charm person, display no visible, audible, or oth—
erwise perceptible sign of their effects, and could easily
Improvise a temporary item using scraps 20
go unnoticed by someone unaffected by them. As noted
in the Player’s Handbook, you normally don’t know that
Waxvsa‘s TOOLS a spell has been cast unless the spell produces a notice-
Weaver‘s tools allow you to create cloth and tailor it into able effect.
articles of clothing. But what about the act of casting a spell? Is it possible
Components. Weaver’s tools include thread, needles, for someOne to perceive that a spell is being cast in their
and scraps of cloth. You know how to work a loom, but presence? To be perceptible, the casting of a spell must
such equipment is too large to transport. involve a verbal, somatic, or material component. The
Arcana, History. Your expertise lends you additional form of a material component doesn’t matter for the
insight when examining cloth objects, including cloaks purposes of perception, whether it’s an object specified
and robes. in the spell’s description, a component pouch, or a spell-
Investigation. Using your knowledge of the process of casting focus.
creating cloth objects, you can spot clues and make de- If the need for a spell’s components has been removed
ductions that others would overlook when you examine by a special ability, such as the sorcerer’s Subtle Spell
tapestries, upholstery, clothing, and other woven items. feature or the Innate Spellcasting trait possessed by
Repair. As part of a short rest, you can repair a single many creatures, the casting of the spell is imperceptible.
damaged cloth object. If an imperceptible casting produces a perceptible ef-
Craft Clothing. Assuming you have access to suf— fect, it’s normally impossible to determine who cast the
ficient cloth and thread, you can create an outfit for a spell in the absence of other evidence.
creature as part of a long rest.
IDENTIFYING A SPELL
WEMER’S TOOLS
Sometimes a character wants to identify a spell that
Activity DC someone else is casting or that was already cast. To do
Repurpose cloth l0 so, a character can use their reaction to identify a spell
Mend a hole in a piece ofcloth l0 as it’s being cast, or they can use an action on their turn
Tailor an outfit 15 to identify a spell by its effect after it is cast.
If the character perceived the casting, the spell’s ef—
Wooncxavsa’s TOOLS fect, or both, the character can make an Intelligence (Ar-
Woodcarver’s tools allow you to craft intricate objects cana) check with the reaction or action. The DC equals
from wood, such as wooden tokens or arrows. 15 + the spell’s level. If the spell is cast as a class spell
Components. Woodcarver’s tools consist of a knife, a and the character is a member of that class, the check
gouge, and a small saw. is made with advantage. For example, if the spellcaster
Arcana, History. Your expertise lends you additional casts a spell as a cleric, another cleric has advantage on
insight when you examine wooden objects, such as figu- the check to identify the spell. Some spells aren't asso—
rines or arrows. ciated with any class when they’re cast, such as when a
Nature. Your knowledge of wooden objects gives you monster uses its Innate Spellcasting trait.
some added insight when you examine trees. This Intelligence (Arcana) Check represents the fact
Repair. As part of a short rest, you can repair a single that identifying a spell requires a quick mind and famil-
damaged wooden object. iarity with the theory and practice of casting. This is
Craft Arrows. As part of a short rest, you can craft true even for a character whose spellcasting ability is
up to five arrows. As part of a long rest, you can craft Wisdom or Charisma. Being able to cast spells doesn’t
up to twenty. You must have enough wood on hand to by itself make you adept at deducing exactly what others
produce them. are doing when they cast their spells.
WOODCARVER’S TOOLS INVALID SPELL TARGETS
Activity DC A spell specifies what a caster can target with it: any
Craft a small wooden figurine lO type of creature, a creature of a certain type (humanoid
Carve an intricate pattern in wood l5 or beast, for instance), an object, an area, the caster,
or something else. But what happens if a spell tar-
gets something that isn’t a valid target? For example,
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