Page 73 - Guildmasters' Guide to Ravnica
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activities has made it vulnerable to Azorius enforce-  ularly specialists in the School of Abjuration) also deal
           ment. So far, the Azorius have demonstrated more inter-  in encrypting texts, warding vaults and secret meeting
           est in cracking down on the chaotic activity of the Gruul   rooms, fortifying structures, and cloaking important
           and the Rakdos, but Azorius arresters also routinely   personages in magical protections.
           shut down Orzhov protection rackets and take enforc-
           ers into custody. To make matters worse, the Azorius   ENFORCER
           Senate's increasing use of precognitive magic is proving   Enforcers guard Orzhov property and protect the guild's
           difficult for the Orzhov to work around.           bureaucrats, administrators, and aristocrats. You might
             So far, the syndicate's most effective tactic has been   be the muscle who collects protection money and debt
           to increase the layers of separation between the day-to-  payments from the syndicate's clients, or an assassin
           day criminal operations of the guild and the leadership,   (euphemistically called a euthanist) who brings speedy
           ensuring that no matter how many street-level thugs and   ends to lives deemed to have gone on too long. Most
           syndics are apprehended to fill  the Azorius prisons, the   Orzhov enforcers are fighters. Rogue enforcers typically
           guild's leadership remains intact. Contact between the   emulate the Thief or Assassin archetype.
           oligarchs and lower-ranking members of the guild is
                                                              PRIEST
           increasingly rare in this situation, and even the pontiffs
                                                              ff you are cleric (most likely of the Order Domain), you
           find it ever more difficult to arrange a hearing with their
                                                              can aspire to serve an important function in the Orzhov
           superiors.
                                                              Syndicate, which continues to maintain the outward
           ORZHOV  CHARACT ERS                                appearance of a religious institution. Once you earn a
                                                              position of respect in the syndicate, you will hear confes-
           Alignment: Usually lawful, often evil              sions and dole out penance (which is always of a finan-
           Suggested Races: Human                             cial nature). Your "calling" centers on collecting mone-
           Suggested Classes: Cleric, fighter, rogue, wizard   tary tithes and offerings in a wide range of forms. Your
           You might enjoy playing a character who belongs   spellcasting ability comes from the collective power of
           to the Orzhov Syndicate if any of the following sen-  the spirits that rule the guild, not from a god.
                                                               You might even be a most unusual priest for the syndi-
           tences are true:
                                                             cate-one who thinks the guild's wealth should be used
           •  You want to move through the corrupt underbelly
                                                              to ease the suffering of the downtrodden. You might
             of society and make respectable people squirm in
                                                             also believe in the inspiration and delight that beautiful
             your presence.
                                                              pageantry can offer to the world. If you seek to distribute
             You enjoy playing fearsome or decadent characters.   wealth and share beauty, rather than hoard them, you
           •  You want to strive for wealth, lavish beauty, or both.
                                                             must do so discreetly to avoid the ire of the Obzedat.
           j OINING THE 0 RZHOV SYNDICATE
                                                              BACKGROUND: 0 RZHOV
           At the beginning of your association with the Orzhov,   REPRESENTATIVE
           you are regarded as a borrower. Whether you are the
                                                             The prospect of immense wealth is the promise of
           wealthy scion of an oligarch family or a penniless citi-
           zen deep in debt to the guild, your status is functionally   membership in the Orzhov Syndicate. All of the guild's
           equivalent: you owe everything you have, even your life,   endeavors channel wealth from Ravoican society into
           to the Orzhov. Your only hope of improving your status   the ranks of the Orzhov- and concentrates the spoils
           is through your service to the guild. As you acquire re-  at the top of the hierarchy. As a functionary in that sys-
           nown, you can rise above this debased position in the   tem, your best hope is to claim as much as possible of
           guild hierarchy. Choose one of three parallel tracks of   the money that passes through your hands on its way
           advancement, depending on your capabilities: advokist,   up, so that you can work your way into a more promi-
           enforcer, or priest.                              nent position.
                                                               Regardless of your past and the wealth of your family.
           ADVOKIST                                          your initial status with the guild is near the bottom, until
           If you are a spellcaster (perhaps a wizard specialized in   you have proven your value.
           the School of Abjuration, Divination, or Enchantment),   Skill Proficiencies: Intimidation, Religion
           you can aspire to be an advokist- one of the syndicate's   Languages: Two of your choice
           lawyers, with duties that include overseeing contracts,   Equipment: An Orzhov insignia, a foot-long chain made
           representing clients in Azorius courts, and prosecuting   of ten gold coins, vestments, a set of fine clothes,
           those who fail to pay their debts. Some clerics of the Or-  and a belt pouch containing 1 pp (an Orzhov-minted
           der Domain also choose to pursue this path.         10-zino coin)
             Many advokists draw on the power of law magic to en-
           force regulations and contracts to the advantage of the   FEATURE:  LEVERAGE
           guild. They use their magic to draw out the truth from   You can exert leverage over one or more individuals
           debtors and those who dare to break their contracts   below you in the guild's hierarchy and demand their
           with the guild, to ensure that petitioners approach with   help as needs warrant. For example, you can have a
           the proper humility, and to punish those who offend   message carried across a neighborhood, procure a short
           them or violate their contracts. Some advokists (partic-  carriage ride without paying, or have others clean up a



      72   CHAPTER  2   GUlLDS OF R \\ N!CA
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