Page 71 - Guildmasters' Guide to Ravnica
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INDEPENDENT RESEARCHER (SPECIAL ROLE)              ENEMIES AND ALLIES
           Prerequisite: Rank 1 and renown 10 or higher in the
           Izzet League, Spellcasting or Pact Magic class feature   The Izzet have difficulty relating to the concerns of other
                                                              guilds. The closest affinity they feel for another guild is
           Not every researcher chooses to advance through the   their respect for the scientific minds of the Simic- but
           ranks of management to become a supervisor. As an in-  from the Izzet viewpoint, the Simic efforts lack passion.
           dependent researcher, you can use the resources of your   Conversely, the Izzet can appreciate the passion of the
           laboratory to conduct any kind of experiment. Assisting   Boros, Gruul, and Rakdos, but they don't agree with the
           you in your research are 2d6 competent attendants (use   goals those passions are directed toward.
           the commoner stat block in the Monster Manual, and   The Izzet have a reputation for unprovoked aggres-
           give them proficiency in the Arcana skill).        sion, spurred by the ambition of Niv-Mizzet. From your
             In addition, you can create your own Izzet charm (de-  perspective as a guild member, the ancient dragon has
           scribed in chapter 5), given 5 days of work and access to   a good reason for everything he does. If you are sent
           your laboratory. When you do so, any other charms you   to test a new weapon against a suspected Dimir safe
           have created vanish.                               house, a Gruul camp, or a deceptively peaceful Selesnya
                                                              enclave, those must surely be dangerous foes of the
           RANK 3:  DIRECTOR
                                                              Jzzet. You are also bound to oppose the Dimir when they
           Prerequisite: Renown 25 or higher in the Izzet League
                                                              steal the secrets of your laboratory's research, the Gruul
           You oversee a laboratory and all its personnel. In addi-  when they smash the delicate equipment that supports
           tion, as a director, you are eligible to join the Izmundi,   your life's work, and the Boros and the Azorius if they
           the Tzzet board of directors, as a representative of your   decide that your work presents a danger to the city or
           laboratory. You must have the approval of Niv-Mizzet,   breaks some obscure law.
           and a position on this board usually becomes available   Sometimes members of other guilds can help advance
           only if a vacancy opens up. If you assemble your own   your research, intentionally or otherwise. The Izzet are
           laboratory, you can be added to the board as an addi-  intelligent enough to recognize their weaknesses, and
           tional member.                                     adventuresome souls from other guilds can offset those
             It's up to the Izmundi to assemble the correct team   weaknesses. The healing spells of Boros clerics can be
           to carry out the guildmaster's directives. The Izmundi   an invaluable aid, and if a cyclops isn't available to lend
           decides which laboratory should have primary responsi-  its brute strength to your work, a Boros minotaur or a
           bility for any given project, and the director of that labo-  Selesnya centaur can fill  the need nicely.
           ratory is responsible for assigning people to the team.
             Within the bounds of Niv-Mizzet's directives, you   THE IZZET V IEW ON OTHER GUILDS
           have wide latitude in directing the activities of your   To the lively intellect of the lzzet, the members of Ravnica's
           laboratory. That means you can steer the researchers of   other guilds seem slow, dull, and utterly lacking in the
           your laboratory toward the creation of particular items   spirit of scientific inquiry and experimentation.
           or effects.
                                                               Azorius. "The Azorius create regulations for everything,
             Between adventures, you can maintain yourself at a
                                                                 including freedom. What dull, shackled lives they lead."
           comfortable lifestyle as a member of the Izmundi.   Boros. "All too often when we're on the verge of setting off
                                                                 a little explosion or a spell that tears a hole in  reality, the
           RANK 4: ADVISOR
                                                                 Boros show up to spoil the fun."
           Prerequisite: Rank 3 and renown 50 or higher in the   Dimir. "The less we see of the Dimir,  the more we know
           Izzet League                                          they are monitoring us."
           As one of the most famous members of the guild, you   Golgari. "They keep to themselves and clean up our
           are eligible to join the ranks of the Izmagnus. The deci-  messes. As long as they stay out of sight, it's hard to
           sion to include you on this board is solely Niv-Mizzet's.   view them as a threat."
           The number of members on the board isn't fixed, so you   Gruul. "They're even better at wrecking our laboratories
           don't need to wait for a vacancy.                     than we are!"
                                                               Orzhov. "Progress means taking risks.  But when you gam-
             As a member of the Izmagnus, you have the ear of the
                                                                 ble with the Orzhov, you always wager more than coin."
           dragon guild master. You can never be fully aware of the
                                                               Rakdos. "Steer clear of these senseless riot-fiends. Their
           scope of his plans, but you know more about them than
                                                                 enthusiasm is best appreciated from a distance."
           anyone aside from the other members of the board. The
                                                               Selesnya. "These zealots run with beasts and worship fig-
           guildmaster listens to your opinion, even though you're
                                                                 ments of the past. They would be wiser to embrace the
           not an ancient dragon with thousands of years of accu-
                                                                 wonders of the future."
           mulated knowledge and wisdom. Ultimately, Niv-Mizzet
                                                               Simic. "The Simic are inventive, but their creations are
           tells you what to do- and you (along with your peers) tell   bereft of soul and fire. They tinker with life  but lack the
           the rest of the guild how to do it.                   inspiration to breathe true spirit into their inventions."
             As a member of the Izmagnus, you can maintain your-
           self at a wealthy lifestyle between adventures.





      70   CHo\l'TER 2  I  GUILDS  OF RA\'N!CA
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