Page 206 - Dungeon Master's Guide
P. 206
SwoRD OF L I FE STEhLING
SwoRD OF SHARPNESS
You gain a +2 bonus to attack and damage rolls made SWORD OF LIFE STEALING
with this weapon, which deals radiant damage instead Weapon (any sword), rare (requires attunement)
of slashing damage. When you hit an undead with it,
When you attack a creature with this magic weapon ~
that target takes an extra 1d8 radiant damage.
roll a 20 on the attack roll, that target takes an extra :
The sword's luminous blade emits bright light in a
necrotic damage if it isn't a construct or an undead. Y
15-foot radius and dim light for an additional 15 feet.
also gain 10 temporary hit points.
The light is sunlight. While the blade persists, you can
use an action to expand or reduce its radius of bright SWORD OF SHARPNESS
and dim light by 5 feet each, to a maximum of 30 feet Weapon (any sword that deals slashing damage), very·
each or a minimum of 10 feet each. rare (requires attunement)
SWORD OF ANSWERING When you attack an object with this magic sword
Weapon (longsword), legendary (requires attunement by and hit, maximize your weapon damage dice agains£
a creature with the same alignment as the sword) the target.
When you attack a creature with this weapon and
In the world of Greyhawk, only nine of these blades are
roll a 20 on the attack roll, that target takes an extra :-
known to exist. Each is patterned after the legendary
slashing damage. Then roll another d20. If you roll a .::
sword Fragarach, which is variously translated as you lop off one of the target's limbs, with the effect of
"Final Word." Each of the nine swords has its own
such loss determined by the DM. If the creature has
name and alignment, and each bears a different gem in limb to sever, you lop off a portion of its body instead.
its pommel.
In addition, you can speak the sword's command
to cause the blade to shed bright light in a 10-foot rad::
Name Alignment Gem
and dim light for an additional 10 feet. Speaking the
Answerer Chaotic good Emerald
command word again or sheathing the sword puts ou·
Back Talker Chaotic evil jet the light.
Concluder Lawful neutral Amethyst
Last Quip Chaotic neutral Tourmaline SWORD OF VENGEANCE
Rebutter Neutral good Topaz Weapon (any sword), uncommon (requires attunemer.·
Replier Neutral Peridot You gain a +1 bonus to attack and damage rolls made
Retorter Lawful good Aquamarine • with this magic weapon.
Scather Lawful evil Garnet Curse. This sword is cursed and possessed by a
Squelcher Neutral evil Spinel vengeful spirit. Becoming attuned to it extends the cu:-:
to you. As long as you remain cursed, you are unwilli- ~
You gain a +3 bonus to attack and damage rolls made to part with the sword, keeping it on your person at
with this sword. In addition, while you hold the sword, all times. While attuned to this weapon, you have
you can use your reaction to make one melee attack disadvantage on attack rolls made with weapons othe-
with it against any creature in your reach that deals than this one.
damage to you. You have advantage on the attack roll, In addition, while the sword is on your person,
and any damage dealt with this special attack ignores you must succeed on a DC 15 Wisdom saving throw
any damage immunity or resistance the target has. whenever you take damage in combat. On a failed sa,--
you must attack the creature that damaged you until y
CHAPTER 7 I TREASURE
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