Page 233 - Mordenkainen's Tome of Foes Deluxe
P. 233
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Medium monstrosity, neutral evil
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Armor Class 16 (natural armor) ·Ii
Hit Points 112 (15d8 + 45) ':.
Speed 30 ft. "'
Medium monstrosity, neutral evil
STR DEX CON INT WIS CHA
Armor Class 17 (natural armor)
16 (+3) 12 (+ 1) 17 (+3) 6 (-2) 11 (+O) 6 (-2)
Hit Points 225 (30d8 + 90)
Speed 30 ft. Gt
Damage Resistances bludgeoning, piercing, and slashing while
in dim light or darkness
STR DEX CON INT WIS CHA
Senses darkvision 60 ft., passive Perception 10
19 (+4) 10 (+O) 17 (+3) 6 (- 2) 11 (+O) 6 (-2)
Languages Common
Challenge 9 (5,000 XP) • 1
Damage Resistances bludgeoning, piercing, and slashing while
in dim light or darkness
Psychic Leech. At the start of each of the Lonely's turns, each
Senses darkvision 60 ft., passive Perception 10 creature within 5 feet of it must succeed on a DC 15 Wisdom
Languages Common • •
Challenge 11 (7,200 XP) , ~" ' saving throw or take 10 (3d6) psychic damage.
Thrives on Company. The Lonely has advantage on attack rolls
Lif e Hunger. If a creature the Hungry can see regains hit points, while it is within 30 feet of at least two other creatures. It other·
the Hungry gains two benefits until the end of its next turn: wise has disadvantage on attack rolls.
it has advantage on attack rolls, and its bite deals an extra 22
(4d10) necrotic damage on a hit. ACTIONS
Multiattack. The Lonely makes one harpoon arm attack and
ACTIONS
uses Sorrowful Embrace.
Multiattack. The Hungry makes two attacks: one with its bite
Harpoon Arm. Melee Weapon Attack: +7 to hit, reach 60 ft.,
and one with its claws.
one target. Hit: 21 (4d8 + 3) piercing damage, and the target
Bite. Melee Weapon Attack: +8 to hit, reach 5 ft., one tar· is grappled (escape DC 15) ifit is a Large or smaller creature.
get. Hit: 8 (l d8 + 4) piercing damage plus 13 (3d8) ne- The Lonely has two harpoon arms and can grapple up to two
crotic damage. creatures at once.
Claws. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Sorrowful Embrace. Each creature grappled by the Lonely must
Hit: 18 (4d6 + 4) slashing damage. If the target is Medium or make a DC 15 Wisdom saving throw. A creature takes 18 (4d8)
smaller, it is grappled (escape DC 16) and restrained until the psychic damage on a failed save, or half as much damage on
grapple ends. While grappling a creature, the Hungry can't at- a successful one. In either case, the Lonely pulls each creature
tack with its claws. grappled by it up to 30 feet straight toward it.
Ct!APTER 6 I BESTI ARY

