Page 37 - ghosts-of-saltmarsh
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4. RUINED BARRACKS Old casks of salted meat and sacks of rotting grain fill this
The Cragmaw goblins make use of every bit of available storage area. Among the supplies, you see a bloody suit of
space in the castle. chain mail, a heavy crossbow, and an unsheathed longsword
with the emblem of Neverwinter worked into its hilt.
The southwest tower of the castle is little more than a heap
of rubble. Several ragged bedrolls are scattered across the Though the stores here are not edible by human
remaining floor space, and a small, twisting passage leads standards, the goblins can tolerate them when fresher
east through the ruins. food isn't available.
One small cask is filled with an exceptional dwarven
brandy, which the goblins overlooked because of its size.
Three goblins bunk here. Though the rubble appears The cask contains the equivalent of twenty glasses. A
dangerous, the tower is stable, and the eastern character who imbibes a glass of brandy regains 1 hit
passage is safe. point, but a character who drinks two glasses within 1
hour becomes poisoned for 1 hour.
DEVELOPMENTS Sildar's Gear. The chain mail and longsword belong
Any loud noises here attract the attention of the goblins in to Sildar Hallwinter. Sildar is grateful if at least his
area 7. One goblin comes to investigate the disturbance. longsword is returned to him.
If it doesn't return, or if it spots trouble and sounds the
alarm, the others investigate. 6. HOBGOBLIN BARRACKS
AWARDING EXPERIENCE POINTS The Cragmaws are a mixed tribe of goblinoids, with
Divide 150 XP equally among the characters if the party a handful of bugbears lording over larger numbers of
defeats these goblins. miserable goblins and a few hobgoblins. The hobgoblins
plan to dispose of the bugbears and take over someday,
5. STOREROOM but for now, the bugbears are too strong a threat.
Caravans raided by the Cragmaws along the High Road
and the Triboar Trail supply provisions for the castle.
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PART 3: THE SPIDER'S WEB

