Page 61 - ghosts-of-saltmarsh
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Ogres are lazy, angry, ten-foot-tall giants that live by REDBRAND RUFFIAN
raiding and scavenging. Medium humanoid (human), neutral evil
ORC Armor Class 14 (studded leather armor)
Medium humanoid (ore), chaotic evil Hit Points 16 (3d8 + 3)
Speed 30 ft.
Armor Class 13 (hide armor)
Hit Points 15 (2d8 + 6) STR DEX CON INT WIS CHA
Speed 30 ft. 11 (+0) 14 (+2) 12 (+1) 9 (-1) 9 (-1) 11 (+0)
STR DEX CON INT WIS CHA Skills Intimidation +2
16 (+3) 12 (+1) 16 (+3) 7 (-2) 11 (+0) 10 (+0) Senses passive Perception 9
Languages Common
Skills Intimidation +2 Challenge 1/2 (100 XP)
Senses darkvision 60 ft., passive Perception 10
Languages Common, Orc
Challenge 1/2 (100 XP) ACTIONS
Multiattack. The ruffian makes two melee attacks.
Aggressive. As a bonus action, the orc can move up to its speed Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one
toward a hostile creature that it can see. target. Hit: 5 (1d6 + 2) piercing damage.
ACTIONS Redbrand ruffians are petty thugs and ruthless enforcers
Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. skilled at intimidation and violence. They work for money
Hit: 9 (ld12 + 3) slashing damage. and have no scruples.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or SILDAR HALLWINTER
range 30 ft./120 ft., one target. Hit: 6 (ld6 + 3) piercing damage.
Medium humanoid (human), neutral good
Ores are renowned for their barbarism. They have stooped
postures, low foreheads, and piglike faces with prominent Armor Class 16 (chain mail)
lower canines that resemble a boar's tusks. Hit Points 27 (5d8 + 5)
Speed 30 ft.
OWLBEAR STR DEX CON INT WIS CHA
Large monstrosity, unaligned 13 (+1) 10 (+0) 12 (+1) 10 (+0) 11 (+0) 10 (+0)
Armor Class 13 (natural armor) Saving Throws Str +3, Con +3
Hit Points 59 (7dl0 + 21) Skills Perception +2
Speed 40 ft.
Senses passive Perception 12
Languages Common
STR DEX CON INT WIS CHA Challenge 1 (200 XP)
20 (+5) 12 (+1) 17 (+3) 3 (-4) 12 (+1) 7 (-2)
Skills Perception +3 ACTIONS
Senses darkvision 60 ft., passive Perception 13
Languages- Multiattack. Sildar makes two melee attacks.
Challenge 3 (700 XP) Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one
target. Hit: 5 (ld8 + 1) slashing damage.
Keen Sight and Smell. The owl bear has advantage on Wisdom
Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100
(Perception) checks that rely on sight or smell.
ft./400 ft., one target. Hit: 5 (ldl0) piercing damage.
ACTIONS
REACTIONS
Multiattack. The owlbear makes two attacks, one with its beak Parry. When an attacker hits Sildar with a melee attack and Sildar
and one with its claws.
can see the attacker, he can roll1d6 and add the number rolled to
Beak. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: his AC against the triggering attack, provided that he's wielding a
10 (ld10 + 5) piercing damage. melee weapon.
Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: Sildar Hallwinter is a retired soldier and sellsword who
14 (2d8 + 5) slashing damage. hails from the city of Neverwinter. He is a loyal member of
the Lords' Alliance, a political organization that unites the
The owlbear's reputation for ferocity, stubbornness, and various free cities and towns of the North.
sheer ill temper makes it one of the most feared predators
of the wild. There is little, if anything, that a hungry
owlbear fears.
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APPENDIX B: MONSTERS

