Page 103 - Volo's Guide to Monsters
P. 103

-Volo
                                                                                                      in ita  1tran~e beauty.
                                                                                                      as old as an  elven city-and forebodin~
                                                                                                      witll snake carvin~s. All ot it felt old-
                                                                                                      were all made of stone and deconted
                                                                                                      Tile pyramids, plazas, and fountains









                                                                                                 35-50  2dl0 guards
                                                                         87-00  ld4 spies
                                                                                          2d4 doppelgangers
                                                                         73-86  2d6 scouts
                                                                                                31-34
                                                                         61-72  ld4 priests
                                                                                                 21-30
                                                                                          2d6 cult fanatics
                                                                                                 01-20  4d6 cultists
                                                                         51-60  ld4 nobles
                                                                   Agents
                                                                         dlOO
                                                                                                dlOO
                                                                                          Agents
                                                                                                  YUAN·TI  AGENTS
                                                                                                  manoid city.
                                                                                                  within a yuan-ti city or in a yuan-ti hideout inside a hu-
                                                                                                  table includes creatures that serve as guardians either
                                                                                                  inside a humanoid community. The Yuan-ti Protectors
                                                                                                  the countryside on a specific mission or operate secretly
                                                                                                  ters' interests. Agents of the serpent folk might roam
                                                                                                  tures that work for the yuan-ti, representing their mas-
                                                                                                  tectors. The Yuan-ti Agents table lists groups of crea-
                                                                                                  Yuan-ti employ a variety of creatures as spies and pro-
                                                                                                  RANDOM YUAN-TI SERVANTS
                                                                                                  to be their agents in humanoid lands.
                                                                                                  homes, and they blackmail, enchant, or enthrall others
                                                or purebloods. Each has the statistics of  a normal mummy.
                                                                                                  and intelligent creatures to serve them and guard their
                                                *  The mummies are the undead remains of  yuan-ti malisons
                                                                                                  creatures for hundreds of years. They enslave beasts
                                               98-00  4d8 zombies
                                                                                                  Yuan-ti have been controlling and manipulating lesser
                                         2d8 veterans
                                               92-97
                                                                                                  ALLIES AND MINIONS
                                         4dl O  tribal warriors
                                               82-91
                                               72-81
                                         3d6 swarms of  poisonous snakes
                                                                                                  homage to their gods.
                                              71
                                         ld2 stone golems
                                                                                                  many a sacrifice meets its end as yuan-ti witnesses pay
                                               69-70  4dl O  skeletons
                                                                                                  The center holds an elaborately decorated altar, where
                                               64-68  2d6 priests
                                                                                                  rior staircase, is a plateau surrounded by viewing areas.
                                                                                                  exterior steps from ground level but not through an inte-
                                               62-63  6dl0 poisonous snakes
                                                                                                  At the apex of the pyramid, reachable by ascending the
                                         2d6 mummies*
                                              61
                                                                                                  TEMPLE MOUNT
                                               59-60  ld3 medusas
                                               56-58  ld2 hydras
                                                                                                  and a chamber where those rituals are performed.
                                               51-55
                                         2d6 guards
                                                                                                  an-ti store the knowledge of their transformation rituals,
                                               46-50  2d6 gladiators
                                                                                                  the mount. This level contains a library where the yu-
                                               36-45  3d6 giant poisonous snakes
                                                                                                  permost residential level in the pyramid, one step below
                                         3d6 giant constrictor snakes
                                               29-35
                                                                                                  for worship of their deities. As such, they occupy the up-
                                         3dl  O  flying snakes
                                               27-28
                                                                                                  Of all yuan-ti, the malisons have the strongest proclivity
                                                                                                  MAUSON LEVEL
                                               19-26  ld6 cult fanatics and 4dl0 cultists
                                               13-18  4d6 constrictor snakes
                                                                                                  can assemble.
                                         ld6 basilisks
                                               ll-12
                                                                                                  chamber, a hall where the entire population of the place
                                         ld3 bandit captains and 3d10 bandits
                                               01-10
                                                                                                  are laid around the perimeter of the temple's largest
                                               dlOO
                                         Protector(s)
                                                                                                  level, substantially sized quarters for abominations
                                                 YUAN·TI  PROTECTORS
                                                                                                  striking distance of the levels above and below. On this
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