Page 105 - Volo's Guide to Monsters
P. 105

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                                                                                                            CHAPTER 2  ! CHAR.ACl'ER .RAGES
                                                           they can live up to 160 years.
                                                         Ase. Aasimar mature at the same rate as humans, but
                                                           creases by 2.
                                                                                                            to flesh out your character's guide.
                                                         Ability  Score Increase. Your Charisma score in-
                                                                                                            Guide tables offer names and natures that you can use
                                                           Your aasimar character has the following racial traits.
                                                                                                            the nature of that character's angelic guide. The Angelic
                                                           AASIMAR TRAITS
                                                                                                           As part of fleshing out an aasimar character, consider
                                                                                                            cially powerful evils that it knows about.
                                                           tive culture.
                                                                                                            good, and it might have insight into combating espe-
                                                           they use the same naming conventions as their na-
                                                                                                            is based on its understanding of the tenets of law and
                                                           Most aasimar are born from human parents, and
                                                                                                           The angelic being is far from omniscient. Its guidance
                                                                                                            the aasimar receives visions, prophecies, and feelings.
                                                           AASIMAR NAMES
                                                                                                            not a direct command or a simple spoken word. Instead,
                                                                                                            tion functions only in dreams. As such, the guidance is
                                                           of Orcus. An aasimar's guide is wise but not infallible.
                                                                                                            provides guidance to the aasimar, though this connec-
                                                           commoners might pale in comparison to defeating a cult
                                                                                                            a link to an angelic being. That being- usually a deva-
                                                           ward on a greater quest. To a distant angel, saving a few
                                                                                                            An aasimar, except for one who has turned to evil, has
                                                           drought might be told by an angelic guide to push for-
                                                           who wishes to stop and help a town recover from a
                                                                                                            AASIMAR GUIDES
                                                           them see the world from a distant perch. An aasimar
                                                           feel torn between two worlds. The angels that guide
                                                                                                            worth endangering the innocent.
                                                         Even aasimar wholly dedicated to good sometimes
                                                                                                            striking openly at evil. The secrecy they desire is never
                                                           draining magic. And their angelic guides abandon them.
                                                                                                            tities. They nevertheless have no compunction about
                                                           they once commanded becomes corrupted into a horrid,
                                                                                                            and other gear that allows them to conceal their iden-
                                                         Evil aasimar make deadly foes. The radiant power
                                                                                                           When traveling, aasimar prefer hoods, closed helms,
                                                           amounted to little more than brainwashing.
                                                                                                            tial champion if they had the chance.
                                                           evil. In their minds, their exposure to celestial powers
                                                                                                            good, all of whom would be eager to strike down a celes-
                                                           turn away frorri the world, but a few become agents of
                                                                                                            the attention of  evil cultists, fiends, and other enemies of
                                                           These disaffected aasimar are typically content to
                                                                                                            prefer to keep a low profile. An aasimar inevitably draws
                                                           path, but some grow to see their abilities as a curse.
                                                                                                            While aasimar are strident foes of evil, they typically
                                                           possesses free will. Most aasimar follow their ordained
                                                                                                            HIDDEN WANDERERS
                                                           Despite its celestial origin, an aasimar is mortal and
                                                                                                            angel who acts as a messenger to the mortal world.
                                                           CONFLICTED SOULS
                                                                                                            the gods as a guide. This entity is typically a deva, an
                                                                                                           Each aasimar can count a specific celestial agent of
                                                     Kind  and parental
                                                        6
                                                                                                            tiny and a desire for righteousness.
                                                        5
                                                     Stern and judgmenta _l  ___________  ~
                                                                                                            dreams help shape an aasimar, granting a sense of des-
                                                        4
                                                     Fierce and vengeful
                                                                                                            guidance from celestial entities via dreams. These
                                                        3
                                                     Practical and lighthea_ rt_ ed _~~~~--~~~
                                                                                                           From an early age, an aasimar receives visions and
                                 -~---~~-~
                                                     Compassionate and hopeful
                                                        2
                                                                                                            evil, lead by example, and further the cause of  justice.
                                                     Bookish and lecturing
                                                                                                            of law and good. Their patrons expect them to strike at
                                                    Nature
                                                         d6
                                                                                                             Aasimar are placed in the world to serve as guardians
                                                                                                            CELESTIAL CHAMPIONS
                                                         6
                                                     Valandras
                                                     Mykiel
                                                        5
                                                                                                            nous features that reveal their celestial heritage.
                                                         4
                                                     Galladia
                                                                                                             They are a people of otherworldly visages, with lumi-
                                                        3
                                                     Seraphina --------------~
                                                                                                             pions of the gods, their births hailed as blessed events.
                                                     Myllandra
                                                         2
                                                                                                             lawful good deities. Aasimar are born to serve as cham-
                                                                                                             the power of Mount Celestia, the divine realm of many
                                                     Tadriel
                                                                                                             ens. They are descended from humans with a touch of
                                                         d6
                                                     Name
                                                                                                             Aasimar bear within their souls the light of the heav-
                                                           ANGELIC GUIDE
                                                                                                -Geldon Parl, Of  the 'Jyranny of  Dragons
                                                         sometimes inflexible standards.
                                                         an aasimar is a prized student who must live up to high,
                                                                                                             learned that an aasimar traveled in our ragtag band.
                                                         that mortals must grapple with in the world. To the deva,
                                                                                                            devils' heads hit the ground, one after another. And thus we
                                                         might not understand the compromises and hard choices
                                                                                                            now a brand of  light, swept once, twice, three times. The
                                                         a deva lives in a realm of  absolute law and good. The deva
                                                         special roleplaying opportunities to the game. Remember,
                                                                                                             stopped in their tracks, shielding their faces. Her blade,
                                                        The deva, or other celestial being, is your chance to add
                                                                                                             eyes blazing with the fury of  the gods. The bone devils
                                                         in dreams.
                                                                                                             I SAW HER, WREATHED IN WINGS OF PURE LIGHT, HER
                                                         guide and decide what kind of  advice or omens to send
                                                         As OM, you take on the role of  an aasimar's il-ngetk
                                                                                                             AASIMAR
                                                         NOTE TO THE  OM: PLAYING AN  ANGELIC GUIDE
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