Page 23 - ghosts-of-saltmarsh
P. 23

SAHUAGIN FORTRESS                                   Since then, the ruins have been largely forgotten. The
          This rocky outcropping sits atop a submerged fortress   exception is Keledek the Unspoken. the town wizard,
          occupied by the fearsome sahuagin. This place is fulJy   who used magic to open the cellar door and found that
          detailed in The Final Enemy.                      the passages led to a hidden sea cave. He uses the cave
            This lair is an underwater stronghold maintained by   as a meeting point for smugglers. He has recruited sev-
          the sahuagin. From here, they prey on passing ships   eral goblins to keep watch over the place, along with a
          and plot to grow in strength to the point that they can   trained giant constrictor  snake he raised from a hatch-
          lay waste to Saltmarsh. A total of  thirty sahuagin. a sa-  ling. The goblins barricaded several passages leading
          huagin priestess. and a sahuagin baron lair here.   deeper into the dungeons after losing several of  their
                                                            number to ghouls and giant rats that emerged from
          SEATON                                            the depths.
          The folk of  Saltmarsh point to Seaton as an example of   Keledek is loath to tell anyone about his secret strong-
          the fate they want to avoid. For years. Seaton was about   hold, but he can't shake the idea of  following the deeper
          twice as large as Saltmarsh and enjoyed prosperous   passages for the chance of  unearthing Zenopus's lost
          fishing and shipping industries. When King Kimbertos   secrets. If  the characters earn his trust, he might take
          Skotli turned his attention south to deal with the Sea   them into his confidence. The details of  the deep dun-
          Princes. his admirals chose Seaton as the location for   geons are left to the DM's invention.
          an important  military port. Today, Seaton has been
          transformed from a robust fishing town into a drab for-  GEOGRAPHIC FEATURES
          tress. Sealon's harbor is heavily fortified, and a large   The lands around Saltmarsh are filled with peril, since
          garrison of  naval ships, infantry, and cavalry serves as   much of  the region is untamed wilderness. Even though
          the primary defense point for the region.
                                                            the Kingdom of Keoland has grand ambitions, its focus
            Duke Marik Feldren (CN male human knight) rules
                                                            in the south remains on the sea. The crown does its best
          over the town in his capacity of  governor of  the south-
                                                            to make sure the roads are safe, but otherwise it is gen-
          ern province that includes Seaton. King Skotti actually
                                                            erally content to leave the monsters and vicious tribes of
          granted Marik's older brother, the war hero Obertus
                                                            the wilds alone as long as they remain in their habitats.
          Feldren, governorship of the province. But the affable
          duke·s reign was short-lived, for he fell ill and died a year   THE DREADWOOD
          later. The title fell to Marik, a sheltered hothead eager to   Long a home of  horrid monsters and vicious raiders,
          surpass his brother's legend. He considers the natives   the Dreadwood hides within its borders a multitude of
          of  the region as cowards who hid away in their isolated   terrors. Keoland maintains ranger patrols that sweep
          villages while the north suffered its losses. He further   through the outer reaches of  the forest periodically,
          believes that his brother. who had a genuine fondness   while several wood elf  clans dwell at its edge. The two
          for the local fishers and traders. was laid low by traitors   forces are generally successful at keeping the monsters
          in service to the Sea Princes.                    of  the Dreadwood in check. but at times a threat that
            Duke Feldren intends to raise taxes to fund an ag-  avoids them or overcomes them emerges to wreak havoc
          gressive expansion of  the royal navy and launch raids   across the land.
          against the Sea Princes' domain. The Scarlet Brother-  The inner depths of  the Dreadwood are a place where
          hood, for its part. is delighted by Duke Feldren's plans to   the planar bindings between Oerth and the Shadowfell
          keep the pot stirred. If  the opportunity arises, the Broth-  are thin. Undead creatures and villainous monsters that
          erhood might plant evidence of  plots against him to feed   seek to tap into the essence of  the Shadowfell thrive
          the duke's suspicion of  the locals and, with luck, spark   deep in the forest. Its innermost reaches mingle with
          civil unrest that tempts the Sea Princes into making in-  that dark realm, forming a warped mirror version of  the
          cursions into the area.                           Dreadwood that extends into that plane.
                                                              One of  the Dreadwood·s most powerful denizens is
          TOWER OF ZENOPUS
                                                            a truly ancient night hag named Granny Nightshade,
          The wizard Zenopus once dwelled in this tower on the
                                                            who dwells in the deepest depths of the forest. She com-
          cliffs outside Saltmarsh. He built his lair next to the re-
                                                            mands magic as well as a mighty wizard does and has
          mains of  an ancient graveyard rumored to be haunted.
                                                            struck bargains with several dukes of  the Nine HeJJs.
            One night. the tower was engulfed in a fiery green
                                                            Her twisted fortress. Castle Spiral, stands at the nexus
          aura. A few brave folks from town investigated the
                                                            point between the Shadowfcll and Oerth. and from its
          tower and found it abandoned. The door at the base of
                                                            gates emerge sk eletons. zombies, shadows. and other
          the cellar stairs was covered with strange symbols and
                                                            horrors to threaten the land.
          wrapped in silver chains. An explorer tried to open the
                                                              Granny  ightshade countsjackalweres as her fore-
          door. but a jolt of  lightning from the door·s runes nearly
                                                            most minions. and she has also acquired the services
          killed her. Shortly afterward, strange spirits and caper-
                                                            of  goblins. ores, hobgoblins, ogres. and trolls  over
          ing fey were seen atop the tower. After a few travelers
                                                            the years. Green hags bound to her service act as bar-
          went missing nearby. the town council asked a Keoish
                                                            onesses who enforce her will over their section of  the
          galleon to bombard the structure with catapult fire until
                                                            forest, and an elite guard of  twenty-three oni acts as her
          it was battered into rubble.                      personal messengers and enforcers. She keeps three
                                                            consorts. powerful vampires that struggle among them-
                                                            selves for her favor.
          Cll'\l'HRI  S\lfMH!Sll
   18   19   20   21   22   23   24   25   26   27   28