Page 352 - Hunter - The Vigil
P. 352
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ZIPPERHEAD
ANTAGONIST
Mental Attributes: Intelligence 2, Wits 3, Resolve 3
Mental Attributes:
Physical Attributes:
Physical Attributes: Strength 3, Dexterity 4,
Stamina 3
Social Attributes:
Social Attributes: Presence 3, Manipulation 4,
Composure 4
Mental Skills:
Mental Skills: Crafts 3 (Forgery), Investigation 3,
Occult 1,
Physical Skills:
Physical Skills: Athletics 3, Brawl 4, Stealth 3,
Weaponry 3 (Knives)
Social Skills:
Social Skills: Expression 4, Intimidation 3,
Persuasion 4, Socialize 4, Streetwise 4
Merits:
Merits: Danger Sense 2, Fighting Style: Two Weapons 3,
Allies 3, Resources 2
Willpower:
Willpower: 10
Morality:
Morality: 4
Virtue:
Virtue: Hope
Vice:
Vice: Gluttony
Initiative:
Initiative: 8
Defense:
Defense: 3
Speed:
Speed: 12
Health:
Health: 8
Dread Powers: Drain 2, Hypnotism 2, Unholy Attribute
Dread Powers:
(Strength) 3
MERIT: STATUS (MÜTTER MUSEUM)
Effect:
Effect: You’re known to the second staff of the Mütter Museum, which allows
you to access their collection of unique occult-related objects, and their
expertise in the traffi cking of occult items in the city of Philadelphia. Note
that even though the museum specializes in medical oddities items, they must
keep abreast of all sorts of occult item trading in order to acquire what they
want.
• GuestGuest. Once or twice a month, you can ask the staff a question relating
to the trade in occult oddities in the city and get some kind of answer,
including “We don’t know.”
•• DocentDocent. You can ask such questions once a week. You may browse limited
areas of the collection under staff supervision.
••• FriendFriend. The museum informs you whenever a new item comes into the
collection. Also, you’re permitted to purchase certain objects from the
Museum’s surplus, and they’ll spread the word to their contacts if you want
something they don’t have or can’t release.
•••• MemberMember. You’re regularly invited to participate in silent auctions of
rare and valuable objects. You can access the collection at will, and you can
bring items to the staff for identifi cation or appraisal.
••••• PatronPatron. You can borrow items from the collection, and every so often,
an object is offered to you as a gift. If you need, say, a werewolf skull or
th
an obstetric tool used by 16 -century witch-hunters to abort infants sired by
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