Page 10 - Chronicles of Darkness
P. 10
Chronicles of Darkness
Apt. 3B 2 Attributes 30 Research 72
Mental Attributes 30 Shadowing a Mark 72
Introduction 17 Physical Attributes 30 Sneaking 72
How to Use This Book 17 Social Attributes 31 Time 73
Chapters 17 Skills 31 Skill Specialties 73
An Introduction Mental Skills 31 Willpower 73
to Storytelling Games 18 Physical Skills 36 Anchors 73
Inspirational Media 18 Social Skills 40 Integrity 73
Horror and Drama 18 Merits 43 Breaking Points 73
Storytelling System Books 19 Renaming Merits 43 Meditation 75
Other Chronicles of Darkness 20 Style Merits 43 Conditions 75
Lexicon 20 Sanctity of Merits 43 Lingering Conditions 76
Mental Merits 44 Improvised Conditions 76
The Face Experience 76
in the Mirror: Characters 24 Physical Merits 47
Social Merits 49 Beats 76
Character Creation 24 Investigation 77
Supernatural Merits 56
Step One: Fighting Merits 60 Two Essential
Character Concept 24 Rules of Investigation 77
Step Two: Anchors 25 Infernal Engines: What is a Clue? 78
Step Three: Dramatic Systems 68 Relevant Traits 78
Select Attributes 25 Rolling Dice 68 Step One: Decide the
Step Four: Select Skills 26 When to Roll Dice 69 Scope of the Investigation 79
Step Five: Attribute Tasks 69 Step Two:
Pick Skill Specialties 26 Determine the Potential Clue 79
Muddling Through 69
Step Six: Merits 26 Step Three: Establish Interval 79
Actions 69
Step Seven: Contested Actions 70 Step Four: Create Dice Pool 79
Determine Advantages 26 Step Five: Uncover the Clue 79
Anchors 27 Argument 70 Clue Elements 80
Carousing
71
Virtue and Vice 27 Fast-Talk 71 Clue Tags 80
Virtue 27 Interrogation 71 Uncovering the Truth 81
Vice 28 Intimidation 71 Social Maneuvering 81
Aspirations 28 Investigating a Scene 71 Goals 81
Breaking Points 29 Jumping 71 Doors 81
Repair 72
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