Page 11 - Chronicles of Darkness
P. 11

First Impressions    81         Jury Rigging          102         Possessed            134
                     Opening Doors        82         Repair, Modifications,            Reaching             135
                     Resolution           82         and Upgrades          103         Resonant             135
                     Example of                      Taking Your Time      103         Shadow Gate          136
                     Social Maneuvering    83        Examples of Play      103         Underworld Gate      136
                                                                                       Urged                136
                     Forcing Doors        83      Black Threads:
                     Influencing Groups   83      Storytelling             106        Numina                136
                     Successive Efforts   84                                           Aggressive Meme      136
                                                                                                            136
                                                                                       Awe
                   Chases                 84        Invisible Hands:                   Blast                136
                                                    Storytelling Responsibilities  106
                     Set the Terms        84
                                                     Spines                107         Dement               136
                     The Edge             84                                           Drain                137
                                                     Pulled Muscles        108
                     Turn-By-Turn         85         No Meat Wasted        109         Emotional Aura       137
                     Seizing the Edge     85         Your Exquisite Corpse   110       Essence Thief        137
                     The Social Chase     86                                           Fate Sense           137
                                                     Prick the Skin
                   Violence               86        Missing Persons:       110         Firestarter          137
                     Intent               86                                           Hallucination        137
                                                    Creating Your Setting   110        Host Jump            137
                     Down and Dirty Combat   87
                                                     The Missing Person    111         Implant Mission      137
                     Willpower            87         Crime Scenes          112         Innocuous            137
                     Initiative           88         Implication           113         Left-Handed Spanner   137
                     Attack               88         Community             113         Mortal Mask          137
                     Defense              88         Authorities           114         Omen Trance          138
                     Unarmed Combat       89         People of Interest    114         Pathfinder           138
                     Ranged Combat        90                                           Rapture              138
                                                     Media and Inspiration   115
                     General Combat Factors   92                                       Regenerate           138
                     Weapons and Armor    94      Horrors and Wonders:     118         Resurrection         138
                                                  Antagonists
                                                                                       Seek
                                                                                                            138
                     Injury and Healing   95                                           Speed                138
                     Objects              96        Antagonists            118         Sign                 138
                   Sources of Harm        96         Traits                119         Stalwart             138
                     Disease              96          Cocky Mob Hitman     119         Telekinesis          138
                     Drugs                96          Excitable Munitions Expert  119  Mortal Interaction   138
                                                      Fanatical Cult Leader   119
                     Electricity          96          Hard-Nosed Beat Cop   120     Horrors                 140
                     Extreme Environments   97        Obsessed Demon Cultist   120    Step One: Concept     141
                     Falling              97          Slick Professional Grifter   121  Step Two: Potency   141
                     Fire                 98          Trained Guard Dog    121        Step Three: Anchors   141
                     Poison               98          World-Weary Private Eye   121   Step Four: Attributes   142
                   Vehicles               98        Ephemeral Beings       122        Step Five: Dread Powers   142
                     Vehicle Traits       99         Invisible Incursions   122       Step Six: Skills      142
                     Crashes              99         Manifestation and Possession 122  Step Seven: Merits   142
                   Equipment              100        Ghosts                122        Step Eight: Advantages   142
                     Availability and Procurement  100  Spirits            123        Brief Nightmares      143
                     Size, Durability, and Structure 100  Angels           124        Dread Powers          144
                     Dice Bonuses         100       Game Systems           124         Beastmaster          145
                     Game Effect          100         Anchor               133         Chameleon Horror     145
                   Building Equipment     100         Claimed              133         Discorporate         145
                     Equipment Types      100         Controlled           133         Eye Spy              145
                     To Roll or Not to Roll   101     Fettered             133         Fire Elemental       145
                                                                                       Gremlin
                                                                                                            145
                     The Build Equipment Action 101   Infrastructure       134         Home Ground          145
                      Fragile             102         Materialized         134         Hunter’s Senses      145
                      Volatile            102         Open                 134
       10
               chronicles of Darkness
   6   7   8   9   10   11   12   13   14   15   16