Page 192 - Serpent Kingdoms
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APPENDIX
                     RACIAL TRAITS TABLE 2

                                           Natural
                                           Armor   Natural    Special      Special                      Favored   Level
                     Race     Profi ciencies   Bonus   Attacks   Attacks    Qualities       Languages    Class   Adjustment
                     Asabi    Simple weapons,   +2   2 claws (1d4)   —     Darkvision 60 ft.   Draconic   Fighter   +1
                              scimitar, shields      and 1 bite (1d4)                      Bonus: Common,
                                                                                           Abyssal
                     Asabi,   Simple weapons,   +6   2 claws (1d6)   Poison tail   Darkvision 60 ft.,   Draconic   Barbarian   +5
                       stingtail   shields        and 1 bite (1d4)  (Fort DC 15,   immunity to   Bonus: Common,
                                                  and 1 tail slap   2d6 hp/1d4 Con   enchantment spells   Abyssal
                                                  (1d4)       and Will DC 15 or
                                                              confusion for next 2 actions)
                     Broodguard   As base   As base   As base   Rage (1/day, +4   Immunities   As base   As base   +3
                              creature     creature  creature   Str, +4 Con, +2   (charm, hold,   creature   creature
                                                  plus 2 claws (1d2)  Will save, –2 AC)   poison)
                                                  and 1 bite (1d3)
                     Firenewt   Simple weapons,   +0   2 claws (1d4)   Breath weapon   Immunity to fi re,   Draconic   Fighter,   +3
                              shields                         (1/5 min., 5 ft.,   vulnerability to cold   Bonus: Common,   cleric
                                                              1d6 fi re, Refl ex half)       Salamander
                     Khaasta   Simple weapons,   +6   2 claws (1d4)   —    Darkvision 60 ft.   Draconic   Fighter   +3
                              medium armor,       and 1 bite (1d4)                         Abyssal, Common
                              shields, composite
                              longbow,  halberd,
                              scimitar
                     Lizard king  Simple weapons,   +5   2 claws (1d4)   Smite good (1/day,   Damage   Lizardfolk   Barbarian   +5
                              shields             and 1 bite (1d6)  +2 damage),   reduction   Bonus: Abyssal,
                                                              spell-like abilities   5/magic,   Common
                                                              (3/day—darkness;   darkvision 60 ft.,
                                                              caster level equals   hold breath
                                                              character level)   4 × Con score rounds,
                                                                           resistance to acid 10,
                                                                            cold 10, electricity 10, fi re 10
                     Ophidian   Simple weapons,   +3   1 bite (1d4)   Serpentine curse   Darkvision 60 ft.   Infernal, Yuan-Ti   Fighter   +2
                              scimitar, shields              (bite, Fort DC 11,           Bonus: Abyssal,
                                                              become ophidian              Common, Draconic,
                                                              over 2 weeks)                Sarrukhar
                     Sarrukh   Simple weapons,   +18   2 claws (1d8)   Fear aura (10-   Darkvision 60 ft.,   Draconic,    Wizard   +8
                              trident             and 1 bite (1d6)  foot radius, Will   immunity to fi re,   Sarrukhar
                                                              DC 21), poison   spell resistance   Bonus: Common
                                                             (bite, Fort DC 22,   20
                                                              1d6/1d6),
                                                              manipulate form
                                                             (touch, Fort DC 22,
                                                              physical  alteration
                                                              of choice), spell-like
                                                              abilities 2
                                                                    1
                     Tainted one   As base   As base   As base   Poison kiss ,   Immunities   Abyssal, Common   As base   +3
                              creature     creature  creature   psionics   (charm, hold,   Draconic, Yuan-ti   creature
                                                              (3/day—polymorph,  poison), SR
                                                              [snake forms only];   12 + 1/two levels
                                                              1/day—poison
                                                              ([DC 13 + Con mod]
                                                              caster level equals character level)
                     Tren     Simple weapons   +8   2 claws (1d4)   Stench (30 ft.,   Darkvision 60 ft.   Draconic
                                                  and 1 bite (1d4)  Fort DC 14,           Bonus: Common,   Barbarian   +4
                                                              sickened 10 rounds)          Salamander
                     Troglodyte   Simple weapons   +6   2 claws (1d4)   Stench (30 ft.,   Darkvision 90 ft.   Draconic   Cleric   +2
                                                  and 1 bite (1d4)  Fort DC 13,           Bonus: Common,
                                                              sickened 10 rounds)          Giant, Goblin, Orc
                     Pterafolk   Simple weapons   +7   2 claws (1d6)   —   Alternate forms   Pterafolk   Barbarian   +4
                                                  and 1 bite (1d8)         (arms become    Bonus: Common,
                                                                           wings or full   Sarrukhar, Yuan-Ti
                                                                           pteranodon shape)
                     Yuan-ti,   Simple weapons,   +1   —      Spell-like abilities   Alternate form   Common, Yuan-Ti   Ranger   +2
                       pureblood  light armor, shields,        (1/day—animal   (Tiny to Large   Bonus: Abyssal,
                              longbow, scimitar               trance (DC 13),   viper),    Draconic
                                                              cause fear (DC 12),  darkvision 60 ft.,
                                                              charm person (DC   detect poison, SR 14
                                                              12),  darkness,
                                                              entangle (DC 12);
                                                              caster level 4th)
                     2  (3/day—disrupt undead, identify, invisibility, knock, magic missile, misdirection (DC 16), see invisibility, sleep (DC 15); 2/day—confusion (DC 18), fi reball
                     (DC 17), lightning bolt (DC 17), polymorph; 1/day—teleport (DC 19), wall of force; caster level 14th.

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             620_96566_SerpentKi168-192.indd   191                                                              5/13/04, 8:16:40 AM
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