Page 845 - (ISC)² CISSP Certified Information Systems Security Professional Official Study Guide
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2.  If the LAN media is not being used, the host requests permission to
                    transmit.

                3.  If permission is not granted after a time-out period, the host starts

                    over at step 1.

                4.  If permission is granted, the host transmits its communication over
                    the outbound connection.

                5.  The host waits for an acknowledgment.

                6.  If no acknowledgment is received after a time-out period, the host
                    starts over at step 1.

               AppleTalk and 802.11 wireless networking are examples of networks

               that employ CSMA/CA technologies. CSMA/CA attempts to avoid
               collisions by granting only a single permission to communicate at any
               given time. This system requires designation of a master or primary
               system, which responds to the requests and grants permission to send
               data transmissions.

               Carrier-Sense Multiple Access with Collision Detection
               (CSMA/CD) This is the LAN media access technology that performs

               communications using the following steps:

                1.  The host listens to the LAN media to determine whether it is in use.

                2.  If the LAN media is not being used, the host transmits its
                    communication.

                3.  While transmitting, the host listens for collisions (in other words,
                    two or more hosts transmitting simultaneously).

                4.  If a collision is detected, the host transmits a jam signal.

                5.  If a jam signal is received, all hosts stop transmitting. Each host

                    waits a random period of time and then starts over at step 1.

               Ethernet networks employ the CSMA/CD technology. CSMA/CD
               responds to collisions by having each member of the collision domain
               wait for a short but random period of time before starting the process
               over. Unfortunately, allowing collisions to occur and then responding
               or reacting to collisions causes delays in transmissions as well as a
               required repetition of transmissions. This results in about 40 percent
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