Page 164 - Player's Handbook
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CHAPTER 6: CUSTOMIZATION OPTIONS


                      HE COMBINATION  Of ABILITY  SCORES, RACE,  PREREQ_U_IS_I_T_E_S                    _
                      class, and background defines your
                      character's capabilities in the game, and  To qualify for a new c1ass, you must meet the ability score
                      the personal details you create set your  prerequisites for both your current c1ass and your new
                      character apart from every other character.  one, as shown in the Multiclassing Prerequisites  tabJe.
                      Even within your class and race, you have  For example, a barbarian who decides to multiclass into
                      options to fine-tune what your character  the druid c1ass must have both Strength and Wisdom
            can do. But this chapter is for players who-with  the  scores of 13 or higher. Without the full training that
            DM's permission-want  to go a step further.       a beginning character receives, you must be a quick
             This chapter defines two optional sets of rules for  study in your new c1ass, having a natural aptitude that
            customizing your character: multiclassing and feats.  is reAected by higher-than-average  ability scores.
            Multiclassing lets you combine classes together,
            and feats are special options you can choose instead  MULTlCLASSING  PREREQUISITES
            of increasing your ability scores as you gain leveis.  Class      Ability Score Minimum
            Your DM decides whether these options are available  Barbarian    Strength 13
            in a campaign.                                     Bard           (harisma  13
                                                               Cleric         Wisdom 13
            MULTICLASSING                                      Druid          Wisdom 13
            Multiclassing allows you to gain leveis in multi pie  Fighter     Strength 13 ar Dexterity 13
            classes. Doing so lets you mix the abilities of those  Monk       Dexterity 13 and Wisdom 13
            classes to realize a character concept that might not be  Paladin  Strength 13 and (harisma  13
            reAected in one of the standard class options.     Ranger         Dexterity 13 and Wisdom 13
             With this role, you have the option of gaining a levei  Rogue    Dexterity 13
            in a new class whenever you advance in levei, instead  Sorcerer   (harisma  13
            of gaining a leveI in your current class. Your leveis in  Warlock
            ali your classes are added together to determine your             (harisma  13
            character leveI. For example, if you have three leveIs in  Wizard  Intelligence 13
            wizard and two in fighter, you're a 5th-levei character.
             As you advance in leveis, you might primarily remain  EXPERIENCE  POINTS
            a member of your original class with just a few leveis
            in another class, or you might change course entire!y,  The experience point cost to gain a levei is always
            never looking back at the c1ass you left behind. Vou  based on your total character leve!. as shown in the
            might even start progressing in a third or fourth c1ass.  Character Advancement table in chapter 1, not your levei
            Compared to a single-c1ass character of the same levei,  in a particular c1ass. So, if you are a c1eric 6jfighter 1,
            you'lI sacrifice some focus in exchange for versatility.  you must gain enough XP to reach 8th levei before you
                                                              can take your second levei as a fighter or your seventh
            4                                          •      levei as a c1eric.
             MULTICLASStNG  EXAMPLE
             Gary is playing a 4th-levei fighter. When his character earns  HIT  POINTS  AND HIT  DICE
             enough experience points to reach Sth levei, Gary decides  Vou gain the hit points from your new c1ass as described
             that his character will multielass instead of continuing to  for leveis after 1st. You gain the 1st-leveI hit points for a
             progress as a fighter. Gary's fighter has been spending a lot
             of time with Dave's rogue, and has even been doing some  c1ass only when you are a 1st-levei character.
             jobs on the side for the local thieves' guild as a bruiser. Gary  Vou add together the Hit Dice granted by ali your
             decides that his character will multielass into the rogue e1ass,  classes to form your pool of Hit Dice. If the Hit Dice are
             and thus his character becomes a 4th.level fighter and lst-  the same die type, you can simply pool them together.
             levei rogue (written as fighter 4/rogue 1).      For example, both the fighter and the paladin have a
              When Gary's character earns enough experience to  dlO. so ifyou are a palndin 5/fighter 5, you have ten dlO
             reach 6th levei, he can decide whether to add another  Hit Dice. Ifyour classes give you Hit Dice of different
             fighter levei (becoming a fighter S/rogue 1), another rogue  types, keep track of them separate!y. If you are a paladin
             levei (becoming a fighter 4/rogue 2), ar a levei in a third  5jcleric 5, for example, you have five dlO Hit Dice and
             e1ass, perhaps dabbling in wizardry thanks to the tome of  five d8 Hit Dice.
             mysterious lore he acquired (becoming a fighter 4/rogue 1/
             wizard 1).
            ••                                         ••     PROFICIENCY      BONUS
                                                              Vour proficiency bonus is always based on your total
                                                              character levei, as shown in the Character Advancement
                                                              table in chapter 1, not your levei in a particular class.
                                                              For example, ifyou are a fighter 3/rogue 2, YOllhave the
                                                              proficiency bonlls of a 5th-levei character, which is +3.



                                                                                PART 1 I CUSTo~nZATION OPTIONS
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