Page 25 - Player's Handbook
P. 25
Cantrip. Vou know one Canlrip of your choice from DARK ELF (DROW)
lhe wizard spelllisl. Inlelligence is your spellcasling Descended from an earlier subrace of dark-skinned
abilily for il. ',." elves; lhedrow were banished from lhe surface world
Extra Language. Vou can speak, read, and wrile one for following lhe goddess Lollh down lhe palh lo
exlra language of your choice. evil and corruplion. Now lhey have builllheir own
civilizalion in lhe deplhs of lhe Underdark, palterned
WOOD ELF afler lhe Way of Lollh. Also called dark elves. lhe drow
As a wood elf, you have keen senses and inluilion, and have black skin lhal resemb[es polished obsidian and
your fleel feel carry you quickly and sleallhily lhrough slark while ar pale yellow hair. They commonly have
your nalive foresls. This calegory includes lhe wild very pale eyes (so pale as lObe mislaken for while) in
elves (grugach) of Greyhawk and lhe Kagonesli of shades of lilac, silver, pink, red, and blue. They lend lo
Dragonlance, as well as lhe races called wood elves in be smaller and lhinner lhan mosl elves.
Greyhawk and lhe Forgolten Realms. [n Faenln, wood Drow advenlurers are rare, and lhe race does nol exisl
elves (also called wild elves. green elves, or foresl elves) in ali worlds. Check wilh your Dungeon Masler lo see
are reclusive and dislrusling of non-elves. if you can play a drow characler.
Wood elves' skin lends lo be copperish in hue, Ability Score Increase. Your Charisma score
somelimes wilh lraces of green. Their hair lends loward increases by 1.
browns and blacks, bul il is occasionally blond or Superior Darkvision. Your darkvision has a
copper-colored. Their eyes are green, brown, or hazel. radius of 120 feel.
Ability Score Increase. Your Wisdom score SunJight Sensitivity. Vou have disadvanlage on altack
increases by 1. rolls and on Wisdom (Perceplion) checks lhal rely on
ElfWeapon Training. Vou have proficiency wilh lhe sighl when you, lhe largel of your altack, ar whalever
longsword, shorlsword, shorlbow, and longbow. you are trying to perceive is in direcl sunlighl.
F1eet ofFoot. Your base walking speed Drow Magic. Vou know lhe dancing Jights canlrip.
increases lo 35 feel. When you reach 3rd levei, you can casllhe faerie tire
Mask ofthe Wild. Vou can altempllo hide even when spell once per day. When you reach 51h levei, you can
you are only lighlly obscured by foliage, heavy rain, also casl lhe darkness spell once per day. Charisma is
falling snow, misl, and olher nalural phenomena. your spellcasling abilily for lhese spells.
Drow Weapon Training. Vou have proficiency with
rapiers, shorlswords, and hand crossbows.
4 ,
THE DARKNEss OF THE DRow
Were il nol for one renowned exceplion, lhe race of drow
would be universally reviled. lo mosl, lhey are a race of
demon-worshiping marauders dwelling in lhe sublerranean
deplhs of lhe Underdark, emerging only on lhe blackesl
nighls lo pillage and slaughler lhe surface dwellers lhey
despi se. lheir sociely is depraved and preoccupied wilh lhe
favor of Lollh, lheir spider-goddess, who sanclions murder
and lhe exlerminalion of enlire families as noble houses
vie for posilion.
Yel one drow, alleasl, broke lhe mold. In lhe world of lhe
Forgotten Realms, Drizzl Do'Urden, ranger of lhe North, has
proven his qualily as a good-hearted defender of lhe weak
and innocent. Rejecling his herilage and adrift in a world lhal
looks upon him wilh lerror and loalhing, Drizzl is a model
for lhose few drow who follow in his foolsleps, lrying lo find
a life apart from lhe evil sociely oflheir Underdark homes.
Drow grow up believing lhal surface-dwelling races are
inferior, worlhless excepl as slaves. Drow who develop a
conscience or find il necessary lo cooperale wilh members of
olher races find il hard lo overcome lhal prejudice, especially
when lhey are 50 often on lhe receiving end of halred.

