Page 25 - Player's Handbook
P. 25

Cantrip. Vou know one Canlrip of your choice from  DARK ELF (DROW)
          lhe wizard spelllisl. Inlelligence is your spellcasling  Descended from an earlier subrace of dark-skinned
          abilily for il.                       ',."        elves; lhedrow were banished from lhe surface world
            Extra Language. Vou can speak, read, and wrile one  for following lhe goddess Lollh down lhe palh lo
          exlra language of your choice.                    evil and corruplion. Now lhey have builllheir own
                                                            civilizalion in lhe deplhs of lhe Underdark, palterned
          WOOD ELF                                          afler lhe Way of Lollh. Also called dark elves. lhe drow
          As a wood elf, you have keen senses and inluilion, and  have black skin lhal resemb[es polished obsidian and
          your fleel feel carry you quickly and sleallhily lhrough  slark while ar pale yellow hair. They commonly have
          your nalive foresls. This calegory includes lhe wild  very pale eyes (so pale as lObe mislaken for while) in
          elves (grugach) of Greyhawk and lhe Kagonesli of  shades of lilac, silver, pink, red, and blue. They lend lo
          Dragonlance, as well as lhe races called wood elves in  be smaller and lhinner lhan mosl elves.
          Greyhawk and lhe Forgolten Realms. [n Faenln, wood  Drow advenlurers are rare, and lhe race does nol exisl
          elves (also called wild elves. green elves, or foresl elves)  in ali worlds. Check wilh your Dungeon Masler lo see
          are reclusive and dislrusling of non-elves.       if you can play a drow characler.
            Wood elves' skin lends lo be copperish in hue,    Ability Score Increase. Your Charisma score
          somelimes wilh lraces of green. Their hair lends loward  increases by 1.
          browns and blacks, bul il is occasionally blond or  Superior Darkvision. Your darkvision has a
          copper-colored. Their eyes are green, brown, or hazel.  radius of 120 feel.
           Ability Score Increase. Your Wisdom score          SunJight Sensitivity. Vou have disadvanlage on altack
          increases by 1.                                   rolls and on Wisdom (Perceplion) checks lhal rely on
           ElfWeapon Training. Vou have proficiency wilh lhe  sighl when you, lhe largel of your altack, ar whalever
          longsword, shorlsword, shorlbow, and longbow.     you are trying to perceive is in direcl sunlighl.
           F1eet ofFoot. Your base walking speed              Drow Magic. Vou know lhe dancing Jights canlrip.
          increases lo 35 feel.                             When you reach 3rd levei, you can casllhe faerie tire
           Mask ofthe Wild. Vou can altempllo  hide even when  spell once per day. When you reach 51h levei, you can
          you are only lighlly obscured by foliage, heavy rain,  also casl lhe darkness spell once per day. Charisma is
          falling snow, misl, and olher nalural phenomena.  your spellcasling abilily for lhese spells.
                                                              Drow Weapon Training. Vou have proficiency with
                                                            rapiers, shorlswords, and hand crossbows.
                                                            4                                           ,
                                                             THE  DARKNEss  OF THE  DRow
                                                             Were il nol for one renowned exceplion, lhe race of drow
                                                             would be universally reviled. lo mosl, lhey are a race of
                                                             demon-worshiping  marauders dwelling in lhe sublerranean
                                                             deplhs of lhe Underdark, emerging only on lhe blackesl
                                                             nighls lo pillage and slaughler lhe surface dwellers lhey
                                                             despi se. lheir sociely is depraved and preoccupied wilh lhe
                                                             favor of Lollh, lheir spider-goddess, who sanclions murder
                                                             and lhe exlerminalion of enlire families as noble houses
                                                             vie for posilion.
                                                              Yel one drow, alleasl, broke lhe mold. In lhe world of lhe
                                                             Forgotten Realms, Drizzl Do'Urden, ranger of lhe North, has
                                                             proven his qualily as a good-hearted defender of lhe weak
                                                             and innocent. Rejecling his herilage and adrift in a world lhal
                                                             looks upon him wilh lerror and loalhing, Drizzl is a model
                                                             for lhose few drow who follow in his foolsleps, lrying lo find
                                                             a life apart from lhe evil sociely oflheir Underdark homes.
                                                              Drow grow up believing lhal surface-dwelling races are
                                                             inferior, worlhless excepl as slaves. Drow who develop a
                                                             conscience or find il necessary lo cooperale wilh members of
                                                             olher races find il hard lo overcome lhal prejudice, especially
                                                             when lhey are 50 often on lhe receiving end of halred.
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