Page 285 - Player's Handbook
P. 285

Object into Creature. Vou can turn an object into  target's defenses. On your next turn, you gain advantage
          any kind of creature, as long as the creature's size  on your first attack roll against lhe target, provided that
          is no larger than the object's size and the creature's  this spe11hasn't ended.
          cha11enge rating is 9 or lower. The creature is friendly to
          you and your companions. It acts on each of your turns.  TSUNAMI
          Vou decide what action it takes and how it moves. The  8th-levei conjuration
          DM has the creature's statislics and resolves ali of its  Casting Time: I minute
          actions and movement.                             Range: Sight
            [f the spe11becomes permanent, you no longer control  Components:  V,S
          the creature. It might remain friendly to you, depending  Duration: Concentralion, up to 6 rounds
          on how you have treated it.
            Creature into Object. If you turn a creature into an  A wall of water springs into existence at a point you
          object, it transforms along with whatever it is wearing  choose within range, Vou can make the wall up to 300
          and carrying into that formo The creature's statistics  feel long, 300 feet high, and 50 feet thick. The walllasts
                                                            for the duration.
          become those of the object, and the creature has no
          rÍlemory of time spent in this form, after the spe11ends  When lhe wall appears, each creature within its area
          and it returns to its normal formo                must make a Strength saving throw. On a failed save,
                                                            a creature takes 6dlO bludgeoning damage, or half as
          TRUE RESURRECTION                                 much damage on a successful save.
          9th.level necromancy                                At the start of each of your turns after the wall
                                                            appears, the wa11,along with any creatures in it, moves
          Casting Time: 1 hour                              50 feet away from YOU. Any Huge or smaller creature
          Range: Touch                                      inside the wall or whose space the wall enters when
          Components:  V, S, M (a sprinkle of holy water and  it moves must succeed on a Strength saving throw or
            diamonds worth at least 25,000 gp, which the    take 5dlO bludgeoning damage. A creature can take
            spe11consumes)                                  this damage only once per round. At the end of the turn,
          Duration: Instantaneous                           the wall's height is reduced by 50 feet, and the damage
          Vou touch a creature that has been dead for no longer  creatures take from the spell on subsequent rounds is
          than 200 years and that died for any reason except  reduced by IdlO. When the wa11reaches Ofeet in height,
          old age. If the creature's sou I is free and wi11ing,the  the spe11ends.
          creature is restored to life with a11its hit points.  A creature caught in the wall can move by swimming.
            This spe11doses a11wounds, neutralizes any poison,  Because of the force of the wave, though, the creature
          cures a11diseases, and lifts any curses affecting the  must make a successful Strength (Athletics) check
          crealure when it died. The spell replaces damaged or  against your spell save DC in order to move at alI. If it
          missing organs and limbs.                         fails the check, it can't move, A creature that moves out
            The spe11can even provi de a new body if the original  of the area faIls to the ground.
          no longer exists, in which case you must speak the
          creature's name, The creature then appears in an  UNSEEN   SERVANT
          unoccupied space you choose within 10 feet of you.  1st-levei conjuration (ritual)
                                                            Casting Time: 1 action
          TRUE SEEING                                       Range: 60 feet
          6th.level divination                              Components:  V, S, M (a piece of string and
          Casting Time: 1 action                              a bit of wood)
          Range: Touch                                      Duration:  1 hour
          Components:  V, S, M (an ointment for the eyes that  This speIl creates an invisible, mindless, shapeless
            costs 25 gp; is made from mushroom powder, saffron,  force that performs simple tasks at your command until
            and fat; and is consumed by the spe11)          the speIl ends. The servant springs into existence in an
          Duration:  1 hou r                                unoccupied space on the ground within range. It has AC
          This spe11gives the willing creature you touch the ability  10, I hit point, and a Strength of 2, and it can't attack. [f
          to see things as they actually are. For the duration, the  it drops to Ohit points, the speIl ends.
          creature has truesight, notices secret doors hidden by  Once on each of your turns as a bonus action, you can
          magic, and can see into the Ethereal Plane, ali out to a  mentaIly command the servant to move up to 15 feet and
          range of 120 feet.                                interact with an object. The servant can perform simple
                                                            tasks that a human servant could do, such as felching
          TRUE STRIKE                                       things, c1eaning, mending, folding c1othes, lighting
          Divination cantrip                                fires, serving food, and pouring wine. Once you give the
          Casting Time: 1 action                            command, the servant performs the task to the best of
          Range: 30 feet                                    its ability until it completes the task, then waits for your
          Components:  S                                    next command.
          Duration: Concentration, up to 1 round              If you command the servant to perform a task that
                                                            would move it more than 60 feet away from you,
          Vou extend your hand and point a finger at a target in  the spe11ends.
          range. Vour magic grants you a brief insight into the

          I'ART 3 I SI'ELLS
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