Page 104 - DnD_5e_Players_Handbook_(BnW_OCR)
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E x p a n d e d S p e l l L i s t A r m o r o f S h a d o w s
The Great Old One lets you choose from an expanded list You can cast mage armor on yourself at will, without
of spells when you learn a warlock spell. The following expending a spell slot or material components.
spells are added to the w arlock spell list for you.
A s c e n d a n t St e p
Prerequisite: 9th level
G r e a t O l d O n e E x p a n d e d S p e l l s
Spell Level Spells You can cast levitate on yourself at will, without
1st dissonant whispers, Tasha's hideous laughter expending a spell slot or material components.
2nd detect thoughts, phantasm al force
B e a s t S p e e c h
3rd clairvoyance, sending
You can cast speak with animals at will, without
4th dominate beast, Evard’s black tentacles
expending a spell slot.
5th dominate person, telekinesis
B e g u i l i n g I n f l u e n c e
A w a k e n e d M i n d You gain proficiency in the Deception and
Starting at 1st level, your alien knowledge gives you Persuasion skills.
the ability to touch the minds of other creatures. You
can communicate telepathically with any creature you B e w i t c h i n g W h i s p e r s
can see within 30 feet of you. You don’t need to share Prerequisite: 7th level
a language with the creature for it to understand your You can cast compulsion once using a warlock spell slot.
telepathic utterances, but the creature must be able to You can’t do so again until you finish a long rest.
understand at least one language.
B o o k o f A n c i e n t S e c r e t s
E n t r o p i c W a r d Prerequisite: Pact of the Tome feature
At 6th level, you learn to magically ward yourself against
You can now inscribe magical rituals in your B ook of
attack and to turn an enemy’s failed strike into good
Shadows. C hoose two 1st-level spells that have the
luck for yourself. W hen a creature makes an attack
ritual tag from any class’s spell list. The spells appear
roll against you, you can use your reaction to im pose
in the book and don’t count against the number of spells
disadvantage on that roll. If the attack m isses you, your
you know. With your B ook of Shadows in hand, you
next attack roll against the creature has advantage if you
can cast the chosen spells as rituals. You can’t cast the
make it before the end of your next turn.
spells except as rituals, unless you’ve learned them by
Once you use this feature, you can’t use it again until
som e other means. You can also cast a warlock spell
you finish a short or long rest.
you know as a ritual if it has the ritual tag.
On your adventures, you can add other ritual spells to
T h o u g h t S h i e l d
your B ook of Shadows. W hen you find such a spell, you
Starting at 10th level, your thoughts can’t be read by
can add it to the book if the spell’s level is equal to or
telepathy or other m eans unless you allow it. You also
less than half your warlock level (rounded up) and if you
have resistance to psychic damage, and whenever a
can spare the time to transcribe the spell. For each level
creature deals psychic damage to you, that creature
of the spell, the transcription process takes 2 hours and
takes the sam e amount of damage that you do.
costs 50 gp for the rare inks needed to inscribe it.
C r e a t e T h r a l l
C h a i n s o f C a r c e r i
At 14th level, you gain the ability to infect a hum anoid’s
Prerequisite: 15th level, Pact of the Chain feature
mind with the alien m agic of your patron. You can use
your action to touch an incapacitated humanoid. That You can cast hold monster at w ill—targeting a celestial,
creature is then charm ed by you until a remove curse fiend, or elemental—without expending a spell slot or
spell is cast on it, the charm ed condition is removed material components. You must finish a long rest before
from it, or you use this feature again. you can use this invocation on the same creature again.
You can com m unicate telepathically with the charm ed
creature as long as the two of you are on the same plane D e v i l ’s S i g h t
of existence. You can see normally in darkness, both magical and
nonmagical, to a distance o f 120 feet.
E l d r it c h In v o c a t i o n s D r e a d f u l W o r d
If an eldritch invocation has prerequisites, you must Prerequisite: 7th level
meet them to learn it. You can learn the invocation at the
You can cast confusion once using a warlock spell slot.
same time that you meet its prerequisites.
You can’t do so again until you finish a long rest.
A g o n i z i n g B l a s t
E l d r i t c h S i g h t
Prerequisite: eldritch blast cantrip
You can cast detect magic at will, without expending
W hen you cast eldritch blast, add your Charisma a spell slot.
modifier to the damage it deals on a hit.

