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You can use this feature a number of times equal
M a g i c a l S e c r e t s
to your Charisma modifier (a minimum of once). You
By 10th level, you have plundered magical knowledge
regain any expended uses when you finish a long rest.
from a wide spectrum of disciplines. C hoose two spells
Your Bardic Inspiration die changes when you reach
from any class, including this one. A spell you choose
certain levels in this class. The die becom es a d8 at 5th
level, a d 10 at 10th level, and a d l2 at 15th level. must be of a level you can cast, as shown on the Bard
table, or a cantrip.
J a c k o f A l l T r a d e s The chosen spells count as bard spells for you and are
included in the number in the Spells Known colum n of
Starting at 2nd level, you can add half your proficiency
the Bard table.
bonus, rounded down, to any ability check you make that
You learn two additional spells from any class at 14th
doesn’t already include your proficiency bonus.
level and again at 18th level.
S o n g o f R e s t
S u p e r i o r I n s p i r a t i o n
Beginning at 2nd level, you can use soothing music or
At 20th level, when you roll initiative and have no uses
oration to help revitalize your wounded allies during
of Bardic Inspiration left, you regain one use.
a short rest. If you or any friendly creatures w ho can
hear your perform ance regain hit points at the end of
the short rest, each of those creatures regains an extra Ba r d C o ll e g e s
1d6 hit points. The way of a bard is gregarious. Bards seek each
The extra hit points increase when you reach certain other out to swap songs and stories, boast o f their
levels in this class: to 1d8 at 9th level, to 1d 10 at 13th accomplishments, and share their knowledge. Bards
level, and to 1d 12 at 17th level. form loose associations, which they call colleges, to
facilitate their gatherings and preserve their traditions.
B a r d C o l l e g e
C o l l e g e o f L o r e
At 3rd level, you delve into the advanced techniques of
a bard college of your choice: the College of Lore or the Bards of the College o f Lore know som ething about
College of Valor, both detailed at the end of the class m ost things, collecting bits of knowledge from sources
description. Your choice grants you features at 3rd level as diverse as scholarly tom es and peasant tales.
and again at 6th and 14th level. W hether singing folk ballads in taverns or elaborate
com positions in royal courts, these bards use their gifts
E x p e r t i s e to hold audiences spellbound. W hen the applause dies
down, the audience m em bers might find themselves
At 3rd level, choose two of your skill proficiencies. Your
questioning everything they held to be true, from their
proficiency bonus is doubled for any ability check you
faith in the priesthood of the local temple to their
make that uses either of the chosen proficiencies.
loyalty to the king.
At 10th level, you can choose another two skill
The loyalty of these bards lies in the pursuit of beauty
proficiencies to gain this benefit.
and truth, not in fealty to a m onarch or following the
tenets of a deity. A noble who keeps such a bard as a
A b i l i t y S c o r e I m p r o v e m e n t
herald or advisor knows that the bard w ould rather be
W hen you reach 4th level, and again at 8th, 12th, 16th, honest than politic.
and 19th level, you can increase one ability score of your The college’s m em bers gather in libraries and
choice by 2, or you can increase two ability scores of som etim es in actual colleges, complete with classroom s
your choice by 1. As normal, you can’t increase an ability and dormitories, to share their lore with one another.
score above 20 using this feature. They also meet at festivals or affairs of state, where they
can expose corruption, unravel lies, and poke fun at self-
F o n t o f I n s p i r a t i o n
important figures of authority.
Beginning when you reach 5th level, you regain all of
your expended uses of Bardic Inspiration when you B o n u s P r o f i c i e n c i e s
finish a short or long rest. W hen you join the College of Lore at 3rd level, you gain
proficiency with three skills o f your choice.
C o u n t e r c h a r m
C u t t i n g W o r d s
At 6th level, you gain the ability to use musical notes or Also at 3rd level, you learn how to use your wit to
words of power to disrupt mind-influencing effects. As distract, confuse, and otherwise sap the confidence and
an action, you can start a perform ance that lasts until
com petence of others. W hen a creature that you can
the end of your next turn. During that time, you and any
see within 60 feet of you makes an attack roll, an ability
friendly creatures within 30 feet of you have advantage
check, or a damage roll, you can use your reaction to
on saving throws against being frightened or charmed. expend one of your uses of Bardic Inspiration, rolling
A creature must be able to hear you to gain this benefit. a Bardic Inspiration die and subtracting the number
The perform ance ends early if you are incapacitated or rolled from the creature’s roll. You can choose to use
silenced or if you voluntarily end it (no action required).
this feature after the creature makes its roll, but before
the DM determines whether the attack roll or ability

