Page 73 - DnD 5e - Xanathar's Guide to Everything
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dl2 War Outcome 3d6 Alignment
8-9 You survived the battle, but you suffer from terrible 13-15 Neutral good
nightmares in which you relive the experience. 16-17 Lawful good (50%) or lawful neutral (50%)
10-11 You escaped the battle unscathed, though many of 18 Chaotic good (50%) or chaotic neutral (50%)
your friends were injured or lost.
12 You acquitted yourself well in battle and are re- CAUSE O F DEATH
membered as a hero. You might have received a
dl 2 Cause of Death
medal for your bravery.
Unknown
2 Murdered
W EIR D STUFF
3 Killed in battle
dl2 What Happened
4 Accident related to class or occupation
You were turned into a toad and remained in that 5 Accident unrelated to class or occupation
form for ld4 weeks. 6-7 Natural causes, such as disease or old age
2 You were petrified and remained a stone statue for 8 Apparent suicide
a time until someone freed you.
9 Torn apart by an an imal or a natural disaster
3 You were enslaved by a hag, a satyr, or some other 10 Consumed by a monster
being and lived in that creature's thrall for ld6
11 Executed for a crime or tortured to death
years.
12 Bizarre event, such as being hit by a meteorite,
4 A dragon held you as a prisoner for ld4 months struck down by an angry god, or killed by a hatch-
until adventurers killed it.
ing slaad egg
5 You were taken captive by a race of evil humanoids
such as drow, kuo-toa, or quaggoths. You lived as a
CLASS
slave in the Underdark until you escaped.
dlOO Class
6 You served a powerfu l adventurer as a hireling. You
01-07 Barbarian
have only recently left that service. Use the supple-
08-14 Bard
mental tables and work with your DM to determine
the basic details about your former employer. 15-29 Cleric
7 You went insane for ld6 years and recently re- 30- 36 Druid
gained your sanity. A tic or some other bit of odd 37-52 Fighter
behavior might linger. 53-58 Monk
8 A lover of yours was secretly a silver dragon. 59-64 Paladin
9 You were captured by a cult and nearly sacrificed 65-70 Ranger
on an altar to the foul being the cultists served. 71-84 Rogue
You escaped, but you fear they will find you. 85-89 Sorcerer
10 You met a demigod, an archdevil, an archfey, a de- 90-94 Warlock
mon lord, or a titan, and you lived to tell the tale. 95-00 Wizard
11 You were swallowed by a giant fish and spent a
month in its gullet before you escaped. OCCUPATION
12 A powerful being granted you a wish, but you dl OO Occupation
squandered it on something frivolous. 01-05 Academic
06-10 Adventurer (roll on the Class table)
SUPPLEMENTAL TABLES
11 Aristocrat
The supplemental tables below give you a way to ran- 12-26 Artisan or guild member
domly determine characteristics and other facts about 27-31 Criminal
individuals who are part of your character's life. Use
32-36 Entertainer
these tables when directed to do so by another table, or
37-38 Exile, hermit, or refugee
when you simply want to come up with a piece of infor-
mation quickly. The tables are in alphabetical order. 39-43 Explorer or wanderer
44- 55 Farmer or herder
A LI GNME NT 56-60 Hunter or trapper
3d6 Alignment 61-75 Laborer
3 Chaotic evil (50%) or chaotic neutral (50%) 76-80 Merchant
4-5 Lawful evil 81- 85 Politician or bureaucrat
6- 8 Neutral evil 86-90 Priest
9- 12 Neutral 91-95 Sailor
96- 00 Soldier
CHAPTER 1 I CHARACTER OPTIONS

