Page 114 - Dragonix - DM Options, Monster Talents II
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Flyby
        Talent Cost: 3 (Counts as 3 Talents).
                                                               Type: Trait.
        The red abishai can take a bonus action to cast a
        spell that has a casting time of 1 action.             Flyby. The white abishai doesn't provoke
                                                               opportunity attacks when it flies out of an enemy's

                                                               reach.
        Tail Stinger                                           Frost Blade
        Type: Reaction.
                                                               Type: Trait.
        Talent Cost: 2 (Counts as 2 Talents).
                                                               The white abishai's longsword attack deals an extra
        When a creature moves within 5  feet of the red        3 (1d6) cold damage.
        abishai and the red abishai can see the creature,
        the red abishai can choose to attack it with its tail
        stinger.                                               Rage
                                                               Type: Trait.
        Tail Stinger.  Melee Weapon Attack: +12 to hit,
        reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing     Talent Cost: 2 (Counts as 2 Talents).
        damage plus 4 (1d8) fire damage and the creature
                                                               Rage (Recharges after a Short or Long Rest).
        gains vulnerability to fire until the end of the red
                                                               As a bonus action, the white abishai can enter a
        abishai's next turn.
                                                               rage at the start of its turn. The rage lasts for 1
                                                               minute or until the white abishai is incapacitated.
                                                               While raging, the white abishai gains the following
                                                               benefits:

        Abishai, White                                         • The white abishai has advantage on Strength
                                                               checks and Strength saving throws
        The white abishai (CR 6) can have a maximum of 3
                                                               • When it makes a melee weapon attack, the white
        talents.
                                                               abishai gains a +2 bonus to the damage roll.

                                                               • The white abishai has resistance to bludgeoning,
        Cold Breath (Recharge 5-6)                             piercing, and slashing damage.
        Type: Action.

        Talent Cost: 2 (Counts as 2 Talents).
                                                               Tail Stinger
        Cold Breath (Recharge 5-6). The white abishai          Type: Reaction.
        exhales an icy blast in a 15-foot cone. Each creature
                                                               Talent Cost: 2 (Counts as 2 Talents).
        in that area must make a DC 15 Constitution saving
        throw, taking 45 (10d8) cold damage on a failed        When a creature moves within 5  feet of the white
        save, or half as much damage on a successful one.      abishai and the white abishai can see the creature,
                                                               the white abishai can choose to attack it with its tail
                                                               stinger.
        Innate Spellcasting
                                                               Tail Stinger.  Melee Weapon Attack: +6 to hit, reach
        Type: Trait.
                                                               5 ft., one target. Hit: 5 (1d4 + 3) piercing damage
        Innate Spellcasting.  The red abishai’s innate         plus 3 (1d6) cold damage and the creature gains
        spellcasting ability is Charisma (spell save DC 12).
                                                               vulnerability to cold until the end of the white
        The red abishai can innately cast the following        abishai's next turn.
        spells, requiring no material components:
        At-will: charm person, command, detect magic
        1/day each: ice storm






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