Page 117 - Dragonix - DM Options, Monster Talents II
P. 117

engine can move through the space of a Large or        The merregon gains +2 AC if it is within 5 feet of an
        smaller hostile creature.  All opportunity attacks     allied merregon that isn't incapacitated.
        made against the hellfire engine by the creatures
        whose spaces the hellfire engine entered have
        disadvantage.                                          Martial Advantage
                                                               Type: Trait.

                                                               Martial Advantage. Once per turn, the merregon
                                                               can deal an extra 7 (2d6) damage to a creature
                                                               it hits with a weapon attack if that creature is
        Merregon                                               within 5 feet of an ally of the merregon that isn't

                                                               incapacitated.
        The merregon (CR 4) can have a maximum of 2
        talents.

                                                               Parry
        Legion Devil Defense                                   Type: Reaction.

        Type: Trait.                                           The merregon adds 3 to its AC against one melee
        The merregon gains advantage to Strength and           attack that would hit it. To do so, the merregon
                                                               must see the attacker and be wielding a melee
        Dexterity saving throws if it is within 5 feet of an
        allied merregon that isn't incapacitated.              weapon.


        Legion Devil Formation

        Type: Reaction.
                                                               Narzugon
        When a hostile creature the merregon can see
        moves within 5 feet of the merregon, the merregon      The narzugon (CR 13) can have a maximum of 5
        can move up to its speed without provoking             talents.
        opportunity attacks.  It must be able to end in a
        space within 5 feet of an allied merregon that isn't
                                                               Aura of Fire
        incapacitated.
                                                               Type: Trait.

        Legion Devil Phalanx                                   Any creature that starts its turn within 10 feet of
                                                               the narzugon takes 5 (1d10) fire damage.
        Type: Trait.


                                                               Aura of Protection

                                                               Type: Trait.
                                                               Talent Cost: 2 (Counts as 2 Talents).

                                                               When the narzugon or an ally of the narzugon
                                                               within 10 feet of the narzugon makes a saving
                                                               throw, the creature gains advantage to the saving
                                                               throw.



                                                               Command Devil

                                                               Type: Trait.
                                                               Talent Cost: 3 (Counts as 3 Talents).

        116         Chapter 2. Mordenkainen's Tome of Foes
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