Page 61 - Dragonix - Character Options, Talents III
P. 61

Benefit: When you use your Evasion feature and         level 6.
        take no damage from an effect that allows you to
                                                               Benefit: As a bonus action, you sing an inspiring
        make a Dexterity saving throw, you can expend one
                                                               hymn and expend 3 uses of your Bardic Inspiration.
        use of your Bardic Inspiration and scoff and ridicule
                                                               Until the end of your next turn, a creature that
        the creature's weak attack.  The target
        must succeed on a Wisdom saving throw.
        The DC is equal to 8 + your proficiency
        bonus + your Charisma modifier.  On a
        failed save, the creature is infuriated and
        attacks you recklessly with Strength-based
        attacks.  Until the end of your next turn,
        all attacks of the creature against you have
        advantage while all attacks against the
        creature have advantage.  The creature is
        immune if it can't hear you or it is immune
        to being charmed.






        Bard / Paladin





        Channel Divinity: Exaltation

        You can fuel your bardic inspiration with
        divine energy.
        Prerequisite: Multiclassed Bard level 3/
        Paladin level 3.

        Benefit: You can expend one use of your
        Channel Divinity to regain 2 uses of your
                                                               starts its turn within your Aura of Protection gains
        Bardic Inspiration.
                                                               a Bardic Inspiration die and temporary hit points
                                                               equal to 1d6 + your Charisma modifier.
        Inspired Divinity

        You can channel inspiration into divine energy.        Inspiring Grace
        Prerequisite: Multiclassed Bard level 2/Cleric level   Your presence instills serendipity upon your allies.
        2.
                                                               Prerequisite: Multiclassed Bard level 4/Paladin
        Benefit: You can expend 2 uses of your Bardic          level 4.
        Inspiration feature to regain one use of your
                                                               Benefit: A creature that uses your Bardic
        Channel Divinity.
                                                               Inspiration die while within 30 feet of you, can see
                                                               and hear you, and you aren't incapacitated can add
        Inspiring Aura                                         your Charisma modifier to the result of the die roll.

        Your Aura of Protection can sometimes inspires
        allies.                                                Inspiring Hands
        Prerequisite: Multiclassed Bard level 6/Paladin        You inspire creatures you fully heal with your Lay



         60         Chapter 3. Class Talents
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