Page 62 - Dragonix - Character Options, Talents III
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on Hands feature. check, attack roll, or damage roll it makes against
Prerequisite: Multiclassed Bard level 1/Paladin your favored enemy.
level 1.
Benefit: A creature that regains all of its hit points Nature's Harmony
after being the recipient of your Lay on Hands
You can increase the effectiveness of your ranger
feature gains a Bardic Inspiration die. This does
spells.
not consume a use of your Bardic Inspiration.
Prerequisite: Multiclassed Bard level 2/Ranger level
2.
Inspiring Smite Benefit: When you cast a ranger spell that deals
Performing a Divine Smite can inspire your allies. damage or allows a creature to regain hit points,
Prerequisite: Multiclassed Bard level 2/Paladin you can add your Charisma modifier to the spell's
level 2. damage or hit points regained.
Benefit: When you hit a creature and use Divine
Nature's Grace
Smite, you can use a bonus action to expend a
number of uses of Bardic Inspiration and choose You can increase the potency of your ranger spells.
the same number of creatures within 60 feet of you Prerequisite: Multiclassed Bard level 3/Ranger level
who can see and hear you. Each creature gains a 3.
Bardic Inspiration die.
Benefit: When you cast a ranger spell, you can add
your Charisma modifier to the saving throw DC of
the spell.
Once you use this feature, you cannot use it again
until you finish a short or long rest.
Bard / Ranger
Harmony with the Beast
Bard / Rogue
You are able to command your beast companion to
attack after casting a spell.
Prerequisite: Multiclassed Bard level 5/Ranger level
5 (Beast Master archetype). Add Insult to Injury
You are able to distract and confuse a foe after you
Benefit: When you use your action to cast a bard
deliver a sneak attack.
spell, you can use a bonus action to command
your beast companion to make one melee weapon Prerequisite: Multiclassed Bard level 1/Rogue level
1.
attack. If the attack hits, you add your Charisma
modifier to the beast's weapon damage roll.
Benefit: When a creature takes damage from your
Sneak Attack, you can expend one use of your
My Enemy is your Enemy Bardic Inspiration and throw a witty insult at the
creature, sapping its confidence. Until the end of
You can inspire hate against a favored enemy.
your next turn, when the creature makes an ability
Prerequisite: Multiclassed Bard level 1/Ranger level check, attack roll, damage roll, or saving throw
1. (whichever comes first), roll a Bardic Inspiration
die and add your Charisma modifier, then subtract
Benefit: A creature that uses your Bardic
the total number rolled from the creature's roll.
Inspiration die can choose to add the die roll and
The creature is immune if it can't hear you or it is
your Charisma modifier and add them to one ability
Chapter 1. Class Talents 61

