Page 62 - Dragonix - Character Options, Talents III
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on Hands feature.                                      check, attack roll, or damage roll it makes against
        Prerequisite: Multiclassed Bard level 1/Paladin        your favored enemy.
        level 1.


        Benefit: A creature that regains all of its hit points   Nature's Harmony
        after being the recipient of your Lay on Hands
                                                               You can increase the effectiveness of your ranger
        feature gains a Bardic Inspiration die.  This does
                                                               spells.
        not consume a use of your Bardic Inspiration.
                                                               Prerequisite: Multiclassed Bard level 2/Ranger level
                                                               2.
        Inspiring Smite                                        Benefit: When you cast a ranger spell that deals

        Performing a Divine Smite can inspire your allies.     damage or allows a creature to regain hit points,
        Prerequisite: Multiclassed Bard level 2/Paladin        you can add your Charisma modifier to the spell's
        level 2.                                               damage or hit points regained.


        Benefit: When you hit a creature and use Divine
                                                               Nature's Grace
        Smite, you can use a bonus action to expend a
        number of uses of Bardic Inspiration and choose        You can increase the potency of your ranger spells.
        the same number of creatures within 60 feet of you     Prerequisite: Multiclassed Bard level 3/Ranger level
        who can see and hear you.  Each creature gains a       3.
        Bardic Inspiration die.
                                                               Benefit: When you cast a ranger spell, you can add
                                                               your Charisma modifier to the saving throw DC of
                                                               the spell.
                                                                 Once you use this feature, you cannot use it again
                                                               until you finish a short or long rest.
        Bard / Ranger




        Harmony with the Beast
                                                               Bard / Rogue
        You are able to command your beast companion to
        attack after casting a spell.
        Prerequisite: Multiclassed Bard level 5/Ranger level
        5 (Beast Master archetype).                            Add Insult to Injury

                                                               You are able to distract and confuse a foe after you
        Benefit: When you use your action to cast a bard
                                                               deliver a sneak attack.
        spell, you can use a bonus action to command
        your beast companion to make one melee weapon          Prerequisite: Multiclassed Bard level 1/Rogue level
                                                               1.
        attack.  If the attack hits, you add your Charisma
        modifier to the beast's weapon damage roll.
                                                               Benefit: When a creature takes damage from your
                                                               Sneak Attack, you can expend one use of your
        My Enemy is your Enemy                                 Bardic Inspiration and throw a witty insult at the
                                                               creature, sapping its confidence.  Until the end of
        You can inspire hate against a favored enemy.
                                                               your next turn, when the creature makes an ability
        Prerequisite: Multiclassed Bard level 1/Ranger level   check, attack roll, damage roll, or saving throw
        1.                                                     (whichever comes first), roll a Bardic Inspiration
                                                               die and add your Charisma modifier, then subtract
        Benefit: A creature that uses your Bardic
                                                               the total number rolled from the creature's roll.
        Inspiration die can choose to add the die roll and
                                                               The creature is immune if it can't hear you or it is
        your Charisma modifier and add them to one ability

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