Page 200 - Learn to Program - Basic-256
P. 200
Chapter 13: Images, WAVs, and Sprites Page 184
16 while true
17 spritemove 0, dx, dy
18 if spritex(0) <= spritew(0)/2 or spritex(0) >=
graphwidth - spritew(0)/2 then
19 dx = dx * -1
20 wavplay
"4359__NoiseCollector__PongBlipF4.wav"
21 end if
22 if spritey(0) <= spriteh(0)/2 or spritey(0) >=
graphheight - spriteh(0)/2 then
23 dy = dy * -1
24 wavplay
"4361__NoiseCollector__pongblipA_3.wav"
25 endif
26 pause .05
27 end while
Program 82: Bounce a Ball with Sprite and Sound Effects
Sample Output 82: Bounce a Ball with Sprite and Sound Effects
As you can see in Program 82 the code to make a ball bounce around the
screen, with sound effects, is much easier than earlier programs to do this
© 2019 James M. Reneau (CC BY-NC-SA 3.0 US)

