Page 202 - Learn to Program - Basic-256
P. 202
Chapter 13: Images, WAVs, and Sprites Page 186
spritehide spritenumber
spritehide ( spritenumber )
spriteshow spritenumber
spriteshow ( spritenumber )
The spriteshow statement causes a loaded, created, or hidden
sprite to be displayed on the graphics output area.
Spritehide will cause the specified sprite to not be drawn on the
screen. It will still exist and may be shown again later.
spriteplace spritenumber, x, y
spriteplace ( spritenumber, x, y )
The spriteplace statement allows you to place a sprite's center at
a specific location on the graphics output area.
© 2019 James M. Reneau (CC BY-NC-SA 3.0 US)

