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In the Scratch game in this chapter, the cat will play the
part of Mario or Luigi. the player can make the cat jump
around a single level to collect apples while avoiding the crabs
who will steal them. the game is timed: the player has just
45 seconds to collect as many apples as possible while trying
to avoid the crabs!
Before you start coding, look at the final program at
https://www.nostarch.com/scratchplayground/.
Get ready to program a more complicated game than those
in previous chapters!
Sketch out the design
Let’s sketch out on paper what the game should look like. the
player controls a cat that jumps around while apples appear
randomly. the crabs walk and jump around the platforms ran-
domly, too.
210 Chapter 9

